Object Placement Unity Save

RTS style building placement in Unity

Project README

Dynamic grid-based building placement

This is an example of a RTS style building placement in Unity.

Demo

Features

Collision Detection

Using the collider of the building to create a grid of matching size at runtime.

Custom Build Time

Each building can have its own build time.

Building Placement

Placing the building, if there isn't any collisions.

Open Source Agenda is not affiliated with "Object Placement Unity" Project. README Source: manlaig/object_placement_unity

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