Node Editor Framework Versions Save

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity

v1.0.4-lts

3 years ago

This is the LTS distribution version: just the base framework, intended to be installed as a package using the Unity Package Manager and used by different tools simultaneously, without any framework modifications by individual tools.

For the development version, take the latest release from develop, intended to be used in tools aiming to modify the framework core and embed the framework in their distribution. This requires them to modify the namespace and make sure it does not conflict with other tools.

Installation

  1. Install Undo Pro 1.1. UPM/Add from git (latest): https://github.com/Seneral/UndoPro.git#release-pkg 1.2. UPM/Add from git (specific): https://github.com/Seneral/UndoPro.git#v1.0.0-lts
  2. Install Node Editor Framework by either: 2.1. UPM/Add from git (latest): https://github.com/Seneral/Node_Editor_Framework.git#release-pkg 2.2. UPM/Add from git (specific): https://github.com/Seneral/Node_Editor_Framework.git#v1.0.3-lts 2.3. UPM/Add from disk; package.json from unpacked SourceCode 2.4. Importing the UnityPackage

v1.0.3-lts

4 years ago

This is the LTS distribution version: just the base framework, intended to be installed as a package using the Unity Package Manager and used by different tools simultaneously, without any framework modifications by individual tools.

For the development version, take the latest release from develop, intended to be used in tools aiming to modify the framework core and embed the framework in their distribution. This requires them to modify the namespace and make sure it does not conflict with other tools.

Installation

  1. Install Undo Pro 1.1. UPM/Add from git (latest): https://github.com/Seneral/UndoPro.git#release-pkg 1.2. UPM/Add from git (specific): https://github.com/Seneral/UndoPro.git#v1.0.0-lts
  2. Install Node Editor Framework by either: 2.1. UPM/Add from git (latest): https://github.com/Seneral/Node_Editor_Framework.git#release-pkg 2.2. UPM/Add from git (specific): https://github.com/Seneral/Node_Editor_Framework.git#v1.0.3-lts 2.3. UPM/Add from disk; package.json from unpacked SourceCode 2.4. Importing the UnityPackage

Git option is the only one with automatic updates

v0.2

7 years ago

Stable version with alot of new features, improvements and fixes since 18th February that were yet only in the develop branch!

Major new features:

  • Added new dynamic attribute-based input system
  • Added CanvasTypes system
  • Added scene saving functionality
  • Added new MKdocs documentation (markdown source (mkDocs) in 'master/docs'; compiled html in gh-pages; online here)

Changelog:

  • Added NodeEditorUserCache as a wrapper for canvas and editor state
  • Improved/Fixed cache- and saving system
  • Added line clipping for connection curves
  • Added new window icons
  • Improved background rendering
  • Fixed all errors regarding scene switching, playmode switching, etc.
  • Improved RTEditorGUI library
  • Improved GUI space handling
  • Added output blocking
  • Added keyboard node moving
  • Fixed initiation bugs at runtime
  • tons of other bug fixes:)

Thanks to everyone who contributed to this amazing update!

v0.11

8 years ago

Removed old documentation format, duplicates and WIP files. Those were meant to be removed in the last update 0.1 but I overwrote the repo instead of replacing it, causing the duplicate files.

NOTE: Old release, develop branch contains newest features and versions until a megre/sync of master and develop is performed (depending if I have time)!

v0.1

8 years ago

A first clean release of the Node Editor since the management restructure. All WIPs are removed, this version is considered stable and will only receive hotfixes. Future progress is pushed as new versions from the development branch.