Node Csgo Versions Save

A node-steam plugin for Counter-Strike: Global Offensive.

1.5.15

3 years ago

Small bug fix release from @rchh - see #71

Fixed an issue where multiple calls to CSGO.CSGOClient(...).launch() without a GC response could create duplicate setInterval(this._sendClientHello, 2500) which will never stop sending k_EMsgGCClientHello.

1.5.13

4 years ago
  • README.md modifications
  • @thecatontheflat #66 fix for outdated protobuffer reference

1.5.12

5 years ago

Updates node-steam-resources to latest release.

1.5.11

5 years ago

Integrates node-steam-resources for managing Protobufs.

1.5.7

6 years ago

1.5.6

6 years ago

Update gamesPlayed object

1.5.5

6 years ago

Update to 1.4.0

1.5.4

7 years ago

See #46

1.5.3

7 years ago

v1.5.3

@Step7750 #45

Clears _gcClientHelloIntervalId and emits an unready event when the GC connection becomes undefined in _sendClientHello.

This can get triggered during unstable Steam connections on launch, or another user logging into the same account and launching CSGO at the same time as you are.

Release MVP: @Step7750

1.5.2

7 years ago

v1.5.2

Implements exited event requested in #44.