A node-steam plugin for Counter-Strike: Global Offensive.
Small bug fix release from @rchh - see #71
Fixed an issue where multiple calls to CSGO.CSGOClient(...).launch() without a GC response could create duplicate setInterval(this._sendClientHello, 2500) which will never stop sending k_EMsgGCClientHello.
Updates node-steam-resources
to latest release.
Integrates node-steam-resources for managing Protobufs.
Update gamesPlayed
object
Update to 1.4.0
See #46
@Step7750 #45
Clears _gcClientHelloIntervalId and emits an unready event when the GC connection becomes undefined in _sendClientHello.
This can get triggered during unstable Steam connections on launch, or another user logging into the same account and launching CSGO at the same time as you are.
Release MVP: @Step7750