Unity project for nerf_pl (Neural Radiance Fields)
Unity projects for my implementation of nerf_pl (Neural Radiance Fields)
Update : Now you can view the volume from inside! See video
This project is built on Unity 2019.3.9f1 on Windows. It contains 3 scenes (under Scenes/
folder):
Due to large size of the files, I put the assets in release, you need to download from there and import to Unity. Make sure you download them and put under Assets/
before opening Unity. Follow the instructions below for each scene:
Render reconstructed meshes.
*.ply
) from here
Render a real scene with correct depth values, where you can add virtual objects and get accurate occlusion effect (visual effect only).
If you're using linux, it seems StreamingAssets
cannot be correctly imported #2. In this case, try to manually enter the path to files into the missing parts.
Volume render a virtual object.
*.vol
) from here