Naev is a 2d action/rpg space game that combines elements from the action, rpg and simulation genres.
The Naev DevTeam is proud to announce the release of Naev version 0.11.4.
This new version contains a diversity of fixes, including a crash when selling deployed ships, and some issues that still appeared on some platforms when using autonav. We are also glad to announce that this version includes two complete translations: Japanese and Spanish. Most of the outstanding issues have been resolved and we hope that this is the last release in the 0.11.x series.
If you are interested on helping the Naev project, you can get in contact with other players and developers from the [contact page (https://naev.org/contact/).
shark/sh01_corvette
: have the pilot jump in from the same system as the playerminerva/kex03
: have mission claim the crimson gauntlet to prevent unwanted spawnsdvaered/gauntlet
: have mission claim the system if it can, but not fail if it can'ttrader/trader_escort
: player can only escort one group of traders at a timeneburesearch/neburesearch_01
: use the correct faction when complainingThe Naev DevTeam is proud to announce the release of Naev version 0.11.3.
This new version hopefully fixes the bug that causes autonav to crash the game in specific conditions, fixes autonav breaking when loading old saves, and increases the yields of mining five-fold. Other minor bug fixes and translation updates are included in the update.
Thanks to all those reported and involved in the fixing!
sciencegonewrong/02_sciwrong
: make the drones not hostile to other factionsneutral/baron_comm
: fixed trivial warning when trying to clean up baron comm eventneutral/wastedump
: fixed getting rid of cargo while landedEDIT: This release has been updated to include a universal version for Intel and ARM Macs!
The Naev DevTeam is ashamed to announce the release of Naev version 0.11.2
Inside the improvements of 0.11.1, a critical bug that seems to affect release-version windows only sneaked in. This bug causes autonav to basically crash the game when activated in certain conditions. Given that this makes the game pretty much unplayable on affected systems, we created a new version that should solve the issue.
Thanks to all those reported and involved in the fixing!
The Naev DevTeam is proud to announce the release of Naev version 0.11.1.
This update fixes some issues on certain platforms with video memory corruption and crashes, and a myriad of smaller issues here and there. It is highly recommended to update to the newest version. We would like to thank all the contributors who have participated and helped in the making of this release.
reward_value
to and from saveslaunch_range
modifierszalek/blackhole/zbh09
: don't error out when a bioship ceases to existkidnapped/traffic_00
: fixed formatting string telling the player what system to go tokidnapped/traffic_01
: ship should spawn if taking off in the same system, not just jumping intutorial/nelly01
: fixed derelict message not appearingminerva/pirate4
: fixed save me spam only being print onceneutral/seek_n_destroy
: fixed warnings when taking off in the same systemsirius/achack/achack01
: fixed not being able to accept missiondvaered/dv_diversion
: fixed not being able to accept missiondvaered/dv_bikers
: don't allow the player to use escorts and properly update mission TODOsirius/achack03
: fixed not being able to complete the missionneutral/kidnapped
: fixed inconsistency in the name of the system to go toshadow/shadowrun
: fixed VN issues not allowing mission completionshadow/shadowrun
: changed locations to make it possible to do in the allotted time-frameshadow/shadowvigil
: fixed Seiryuu not appearingshiplover
: don't ask the player about ships they can't obtainFollowing the winter tradition, the Naev DevTeam is proud to announce the release of version 0.11.0.
This is again quite a large release that has rewritten and reworked large parts of the engine and long-established mechanics to be more flexible, faster, and efficient. Many long-term players will notice that many things they had gotten used to have been changed, starting from the Naev universe itself. We would like to thank all the contributors who have participated and helped in the making of this release.
0.11.0-beta.3
test_of_renewal
: fixed weapon set defaults being incorrect and increased enemy damageseek_n_destroy
: missions should work properly when boarding the targetflf_diversion
, flf_rogue
: Missions should no longer be able to have ridiculously low credit rewardsec00
: changed it so you can't hail the collective droneescort
: fixed pilots not flying in formation0.11.0-beta.2
chapter1
: event claims all the systems just in casepoi
: renamed 'Pristine Derelict' to 'Unusual Derelict'poi_intro
: fixed typoachack03
: fixed mission not being acceptable and harja spawning foreverachack04
: fixed missing formatting stringdv_bikers
: made missiles significantly more dodgeable and changed location0.11.0 (beta)
0.10.6
0.10.5
0.10.4
0.10.3
0.10.2
0.10.1
0.10.0
0.10.0-beta.2
0.10.0 (beta)
0.9.4
0.9.3
0.9.2
0.9.1
0.9.0
0.9.0-beta.3
0.9.0-beta.2
0.9.0 (beta)
0.8.2
0.8.1
0.8.0
chapter1
: event claims all the systems just in casepoi
: renamed 'Pristine Derelict' to 'Unusual Derelict'poi_intro
: fixed typoachack03
: fixed mission not being acceptable and harja spawning foreverachack04
: fixed missing formatting stringdv_bikers
: made missiles significantly more dodgeable and changed location