Plugin-based client-server voxel game engine written in D language
Unpack Kings_landing.7z and Broville.7z into saves folder. Then press Refresh
button in launcher. Maps with 64 suffix are only supported by 64-bit release.
config/client.sdl
)Q
to lock mouse.WASD
, LCtrl
, Space
to move. LShift
to boost.Right
and Left
to switch tools.R
to rotate rails.RMB
to placeLMB
to remove.[
and ]
to change view distance.-
and +
to change movement speed.U
disable position update.Code
Run
for each of them.Stop
button.removeAll()
method to component storage interface.|
to separate aliases.Loading huge chunk of map (30-40 chunks in radius, about 70^3 chunks)
Major changes
voxelman-v0.4.1-win64.zip
contains 64-bit binary release
voxelman-v0.4.1-libraries.zip
contains 32- and 64-bit dll files that are needed to run project.
This release contains separate client and server executables. You need to start server first in order to play.