Lightweight game engine.
:warning: Note that MOS is in development and slightly experimental :warning:
MOS is a lightweight cross-platform game engine/library, written in modern C++.
MOS Skeleton: An example project to quickly get up and running.
MOS Blender export: Export scripts/addon for Blender 2.80, to export models, levels and other entities.
A convenient way to get and use the project, is to add it as a git submodule:
git submodule add https://github.com/morganbengtsson/mos.git
git submodule update --init --recursive
The project is preferably used as a sub project with CMake as so, in your CMakeLists.txt:
add_subdirectory(externals/mos)
target_link_libraries(${PROJECT_NAME} PUBLIC mos)
MOS is dependent on the following projects: