MineTinker Versions Save

A TinkersConstruct-inspired Spigot plugin

v1.9

4 months ago

Some of the default values chaged due to balancing. If you want to play with the new defaults the configs need to be regenerated!

  • Added Wild Hunt modifier

  • Added Explosive modifier

  • Added Phasing modifier

  • Allow players using Undead to attack other players

  • Allow multiple material choices in Shaped Recipes

  • Allow Piercing on Bows

  • Added option to disallow axes with Sharpness

  • Added option to allow Multishot hitting one target multiple times

  • Added ability to show multiple materials in /mt mods

  • Added a filter option to the /mt mods interface

  • Added back buttons to the /mt itemstatistics GUI

  • Added Exp-Gain to Extra Modifier

  • Added extra permission for /mt itemstatistics for other players

  • Add Exp for Fishing rods on successful catch

  • Timber 2 can place some saplings automatically if in inventory

  • Smaller Rework of ShadowDive and Vigilant

  • Improved visibility of crafting recipes in /mt mods

  • Improved Multijump to make it less exploitable

  • Improved Timber Tree Detection


  • Reduced chance for Modifiers from mob drops
  • Removed LEGACY_WOOD from Wooden Builderswand
  • Removed unused config option UseCustomModelData

  • Larger code refactors
  • Fixed Directing duping MT items
  • Fixed Directing spawning XP-orbs with 0 xp
  • Fixed Directing not working on Soulbound items from mobs
  • Fixed Directing not giving the correct amount of xp
  • Fixed MultiShot-Arrows reflecting from entities
  • Fixed an exception from handling non-MT-arrows
  • Fixed Echoing for 1.19+
  • Fixed Echoing not removing the glowing effect correctly
  • Fixed modifier items being consumable
  • Fixed Timber on Shears
  • Fixed a possible exception in the /mt info command
  • Fixes for newer Minecraft Versions

v1.8.2

7 months ago
  • Completely reworked bow/crossbow/trident integration
  • Ranged weapons now get detected correctly in offhand and even when de-equipping the weapon before the arrow lands (finally...)
  • Thrown tridents now track their stats correctly
  • Improve projectile launch detection for MineTinker tools
  • The Ender-Modifier can now be configured to not require sneaking to activate
  • Reworked the Ender-Modifier to work more inline with a normal ender pearl
  • Modifiers are now given directly into the inventory when converting from enchanted books
  • Removed unstable and deprecated methods
  • Removed custom Infinity and Fiery handling for Multishot
  • Improve Infinity and Fiery handling of arrows
  • Reworked the Magical Modifier to work more as a Sniper-Modifier
  • Removed the XP cost of Magical for creative players
  • Propelling can now launch the player in the air more easily
  • Changed Modifier-cooldowns to work item-bound and not player-bound

  • Fix incorrect tool detection on entity death
  • Fix Bow Modifiers not using the correct tool from time to time
  • Fix Void Netting killing the player when teleporting because of fall damage

v1.8.1

10 months ago
  • Make Photosynthesis work on passable blocks
  • Update calculateExp() for block breaking
  • Updated some languages
  • Check Container for Chests when block breaking
  • Fix Duplication Exploit with the Power Modifier
  • Fix SwiftSneaking CustomModelData
  • Fix Timber not working for Cherry Trees

v1.8

11 months ago
  • Set minimum Minecraft Version to 1.17
  • Added better Minecraft Version Parsing
  • Add Homing-Modifier
  • Add Swift Sneaking Modifier
  • Add Undead Modifier
  • Add Vigilant Modifier
  • Add some Modifier-Statistics Tracking
  • Add option to use Smithing Table for upgrading and modifying
  • Add option to blacklist entity type for Exp
  • Add Echoing Modification
  • Add Camelcase to /mt mods enchanting hint

  • Update AutoSmelt defaults
  • Change Photosynthesis to work while walking in the sun

  • Improve Blockbreaking for Creative Players
  • Improve Mangrove Tree Detection for Timber
  • Improve Exp Handling with Directing
  • Improve Photosynthesis allowed material gathering
  • Improve modifier register process

  • Small Improvements to Craft/Convert-Interactions
  • Adjust Anvil combining Tools
  • Upgrading from Diamond to Netherite only requires one Material

  • Fix CustomModelData being applied when turned off
  • Fix Backward-ButtonAction when going beyond the first page
  • Fix Fiery working even if it is not applied
  • Fix preemptive Modifying-Sound in the Anvil
  • Fix Directing duplicating items when used with Keep Inventory
  • Fix Timber working for trees above y=256 and below y=0
  • Fix Enchantment Books not consumed when converting to modifiers
  • Fix Power Threading-Issue
  • Fix Upgrade Material Cost calculation
  • Fix MultiShot not considering offhand and duplicating arrows
  • Fix Photosynthesis when not standing
  • Fix LowSpecMode duplicating Chest Contents
  • Fix Infinity duplicating Arrows on Crossbow
  • Fix Photosynthesis not being an Event Listener
  • Fix Builderswands flipping torch directions

v1.7.2

2 years ago
  • Update to 1.18
  • Update Autosmelt-Config for 1.17-Materials
  • Update Photosynthesis for 1.17 Materials
  • Update to Java 16 (now required)
  • Add DisableNonPvPDamageExp-Option for PvP-Servers
  • Add Chance to Channeling-Modifier
  • Add Tanky-Modifier for Elytras (via Configoption)
  • Add Combining Tools in the Anvil (Thanks, @X1nto!)
  • Add Converting of Chestloot
  • Improve Multijump-Gear for Creative use
  • Fixed an error with the Actionbar-Messages when using Craftbukkit instead of Spigot
  • Fixed Offhand-Enchant Bug that deletes Items in the Mainhand
  • Fix Multishot not removing the Enchantment
  • Fix Power-Modifier for Hoes
  • Fix Multijump Exploit for infinite Flight
  • Fix Power-Modifier not using the Tool to mine if Tool is in Offhand
  • Fix Power destroying Chest Contents
  • Fix Netherrite-Armor-Attributes not applying (you will need to upgrade your Armor, modify it or create a new one)
  • Fix Contributor-Parsing for non-existent Minecraft UUIDs

v1.7.1

2 years ago
  • Updated some language files
  • Added MC 1.17 compatibility

v1.7

2 years ago
  • Add Creator-Placeholder for Tool-Lore
  • Add Multijump Modifier
  • Add minimum Toollevel for Modifiers

  • Improve Power and Drilling interaction and Blockbreak
  • Improve Shulking server performance
  • Improve Itemrepair in Inventory (Items now consider the material amount necessary for crafting)
  • Update Translations
  • Small Command Cleanup
  • Tools without name now have there Tooltype in normal words instead of UPPER_UNDERSCORE (Community Contribution)

  • Fix Modifiers couldn't be enchantable and craftable at the same time
  • Fix Interaction with enchantable Modifiers and CMD
  • Fix Enchantable GUI showing disabled Modifiers
  • Fix Luck for Trident
  • Fix Numeral Layout in /mt mods
  • Fix Grindstone Exploit (Item duplication)
  • Fix some deprecations in code
  • Fix Player parsing in Convert Command
  • Fix Tanky NBT-Tag wrongly stating Berserk

v1.6.2

3 years ago
  • Hoes now can have Haste applied
  • Soulbound now saves the slot positions (community addition)
  • Added Option to modify tools and armor in the Inventory by simply dragging the modifier item on the item
  • Updated Translation default files (delete the lang folder if you want to regenerate with new defaults)
  • Minor performance improvements
  • Tweak Event priorities to better work with other plugins (e.g. Lagassist)
  • Tweak Sweeping MaxLevel Default to be conform with Enchantment
  • Tweak Exp-Damage calculations on Final Damage Values instead of pre-armor damage
  • Tweak Exp calculations by hitting entities, so that the minimum value of "EnableDamageExp" is "ExpPerEntityHit"
  • Partial fix for Builderswands placing blocks that can not be there by vanilla placing
  • Fixed Issue that disabled custom Languages
  • Fix Kinetic Plating reducing damage to zero always
  • Fix Issue with non MT-Tools in Anvils while MT is running
  • Fix abusing of the /mt name command by removing the player argument (community fix)
  • Fix Melting triggering every time even though the entity was not on fire (was a damage multiplier always, which was not intended)
  • Fix Repair-In-Inventory-Feature
  • Removed Incompatible Plugin Search at startup

v1.6.1

3 years ago

Performance Improvements and Channeling Rework

  • Reworked Channeling to work with more then tridents
  • Modifier-Items now show the Slot cost
  • Improved felt server performance with Power, Timber and Drilling
  • Added pt_BR as language option
  • [CRITICAL] Fix Power, Drilling and Timber not using durability
  • Fixed Timber not breaking all log blocks
  • Fixed Itemstatistics showing the correct creation date
  • Fixed Random-Modifier-LevelUp-Event

1.6

3 years ago

New Savedata-System

  • 1.14-1.16.2 compatible
  • Added new Savedata-System (incompatible with v1.5.2 - converter for tools is in discord)
  • Fixed GUIs not closing correctly
  • Translations are now customizable
  • Added Contributer Panel in /mt i
  • Fix converted tools having mending even if SelfRepair does not use it
  • Fix Self-Repair Defaults
  • Fix AutoSmelt
  • Fix SoulSpeed Permissions
  • Added Netherite Items
  • Added LowSpec Option for BlockBreaking (will improve Power/Drilling/Timber performance but will make them incompatible with other plugins and anti griefing software)
  • Fix Builderswands not triggering Pressure Plates when holding
  • Fix: AllowEnchanting can be used to get unlimited quantity of modifiers