I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
(Uploaded due to google drive persmiion issues)
Latest/ final version of the Minecraft in a Week project.
This has both the standard 1 week version as well as an optimised 12 day version, which has collision detection improvements, performance upgrades etc.
The version (mostly) created in a single week.