This package contains a performant and disigner friendly skill system.
It allows the definition of custom effects that can be composed to form any kind of skill.
Key features are :
Custom effects with prefifined template to minimize typing
ScriptableObject base skill composition
Skill support cooldown and cast time
Skill range cosntraint
Skill ressource constraint
Next features on the list :
Support for over time skill
Support for area of effect skill
More samples (hopefully with VFX and sounds at some point)