Meta3D Versions Save

开源Web3D低代码平台,一条龙可视化搭建Web3D应用、编辑器、引擎,共建开放互助的Web3D生态

v1.3.0

3 months ago

add

  • editor add camera group inspector

  • editor add "AddComponent" button

  • add script

    • add script asset
    • add script component

v1.2.0

4 months ago

add

  • editor: support publish final app to platform in editor

  • platform: can show published final apps and enter them

  • uicontrol: add modal, image ui control

v1.1.0

4 months ago

add

  • add upgrade backend tool
  • add publish package tool
  • editor: support active and arcball camera controller for export single event, import event, publish
  • editor: add basiccameraview inspector

v1.0.0

4 months ago

This is the first available version

v1.0.0-beta.4

4 months ago

add

  • platform add baidu statistic

  • update website new docs, homepage

  • plaform: ElementAssmble add float bar to give help

edit

  • update guide by add input and action related guide

  • make ci pass in README

  • Github: lanaguage remove Javascript

perf

  • platform

    • optimize UIControlInspector->Specific
    • descrease editor-whole package size defer load monaco-editor
    • get release time, select all ui controls, select all packages in idle time
  • editor

    • action publish->meta3d.js use compress

v1.0.0-beta.2

5 months ago

v1.0.0-beta.1

5 months ago

redesign platform by refer to: https://app.appsmith.com/ https://airtable.com/

add

  • add UserCenter split to user view and admin view;

  • add Guide

edit

  • improve Custom

    • redesign custom
    • add code edit by monaca
    • add bundle local tool
    • convert local to custom
  • merge app and element, remove ShowPublishedElements now one app only has one element

  • hidden Extension, Contribute, Package Market and Ap, Package Assemble

  • upgrade antd

  • ShowPublishedApps update ui

  • rename "应用" to "编辑器"

perf

  • save username to local storage

  • cache some backend request

fix

  • fix "1.export single event 2.import single event" bug

v0.21.0

5 months ago

edit

  • refactor gameview now unify scene view's and game view's engine state to one state

  • refactor package extract editor whole, engine whole package as top package; extract three, asset, core, ui, event, xxxrender as sub packages;

  • abstract ui control

add

  • extract "Input" contribute for ui control

  • add custom input, custom action

  • support import multiple element contributes

  • add ShowPublishElements

v0.20.0

6 months ago

add

  • add MeshPhysicalMaterial support

  • GLTFLoader add draco, ktx2 support

edit

  • refactor database publishedextensions,publishedcontributes,publishedelementassembledata remove fileData,use flatten data instead

  • extension, contribute add contract check

perf

  • optimize editor, engine
  • solve memory leak
  • optimize platform ui

v0.19.0

6 months ago

add

  • add more ui controls add Menu, SceneTree, Controller, Inspector, Asset

  • support dispose, clone gameObject in SceneTree Header

snapshot

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