MeshInspector Save

Mesh processing application

Project README

MeshInspector releases

MeshInspector is an application for geometry processing based on MeshLib. Find more on our website. Download MeshInspector (Windows/Linux/Mac).

MeshInspector online web-browser version (simple email sign-in is required)

Submit an issue

image

Technology

  • OpenGL v4 by default, v3 for a compatibility

Performance

  • Fast drawing up to 20+M triangles,
  • Hardware-accelerated object picker (finding triangle or point under the cursor).

Viewport camera modes

  • Perspective and Orthographic,
  • Renderable objects
    • Cloud points,
    • Meshes,
    • Lines,
    • Voxels
    • DistanceMaps

Color and textures

  • Vertices color map,
  • Triangles color map,
  • Static textures.

Order independed transparency

Perfect and fast visualization of many transparent objects with complex geometry using OpenGL 4: image

Convenient for mesh algorithms debugging, showing mesh edges, boundaries

Computed-tomography reconstruction

An ability to reconstruct voxel object from a set of projection images (radiographs) and known cone-beam CT scanner geometry parameters. Nvidia GPU is utilized via CUDA technology for the best reconstruction performance.

Open Source Agenda is not affiliated with "MeshInspector" Project. README Source: MeshInspector/MeshInspector