Mod for minetest that adds digital circuitry [=Minecraft redstone]
For a list of changes please refer to the commit log.
This is a bugfix release. No new features, just a checkpoint before ongoing work.
Includes:
Note: this release requires Minetest 0.4.17 or later
Various changes, bugfixes and improvements including
Increase overall performance by using VoxelManip caching, especially increases performance of large circuits and long wires. This also improves reliability: Actions will no longer be postponed if the wire is very long or if the mapblock is far away from the next player.
Disable mapblock forceloading in favor of VoxelManip caching and unload all previously forceloaded blocks. This should reduce memory consumption if the server is idling.
Most importantly, this fixes a bug that caused the server to crash when a command block was actived with no player online: https://github.com/Jeija/minetest-mod-mesecons/commit/f9f7600017967672ec28ecf139d9d520d64fcef0
Also: Protection support for luacontrollers, nodes that can overheat are now more performant.