a fresh, modern & lightweight HTML5 game engine
stereo()
, position()
, orientation()
and panner()
)src
urls with different format (preparing for later usage)isPowerOfFour()
methodrenderTarget
property specifying the default CanvasRenderTarget
to use when renderingCanvasTexture
is now deprecated and replaced by a new CanvasRenderTarget
classisWebGLSupported
multiple timescreateSpritefromAnim
parameter is now optional, and if not defined will use all defined index in the corresponding atlassetOptions
method that allows specifying custom settings to be applied to fetch requests (crossOrigin, withCredentials, etc..)crossOrigin
and withCredentials
are now deprecated and have to be set through the setOptions
method