Pixel-art map visualizer for Minecraft. Maps are drawn from an isometric perspective.
Thanks to everyone that contributed ! This is the "I did not have time to release" update. If you like it or want changes, use the discussions to ping me.
DataVersion
3465 by @spoutn1k in https://github.com/spoutn1k/mcmap/pull/95
Full Changelog: https://github.com/spoutn1k/mcmap/compare/v3.0.2...v3.0.3
Overhaul of the UI to allow for a more complete experience.
Select mcmap-gui
for the graphical version, and mcmap
for the terminal/powershell version.
If anyone has experience packaging Qt/Windows binaries, help would be greatly appreciated !
Added circular renders.
Added support for custom dimensions.
Added blocktypes:
Added support for NBT v19133.
Added threading support.
Added support for 1.13+ namespaced blocks.
Coordinates are now interpreted on a per-block basis.
Lighting has been revamped, is now much slower but much more detailed.
Removed block height selection.
Removed cave overlay mode.
The following binaries are pre-compiled CLI versions of mcmap
. Use a terminal or powershell on Linux or Windows respectively.
Please report any bugs/incompatibilities, as this is the first release in a while. Thanks !
Minecraft 1.13+ support. Removed support for most options in the legacy branch, as well as pre-1.13 Minecraft versions.
Additions:
The following binaries are pre-compiled CLI versions of mcmap
. Use a terminal or powershell on Linux or Windows respectively.
Please report any bugs/incompatibilities, as this is the first release in a while. Thanks !