A modern customization framework for Team Fortress 2
Highlights: bug fixes
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
Highlights: bug fixes
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
debug_bots
now kicks all the bots (so you can use it to do a "refresh") and also sets the difficulty to Expertshadows
not being set to very_low
when shadows=off
and flashlight=on
Highlights: bug fixes and bloat removal
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
-enablefakeip
with optional -hushsteam
, as -enablefakeip
disconnects local servers from the item servers, just like -hushsteam
, and also has a crash issuevery_low_reset
htmlmotd
Highlights: major improvements and a variety of fixes
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
-novid -nojoy -nosteamcontroller -nohltv -particles 1 -precachefontchars -noquicktime
-noquicktime
: disables initializing Quicktime. If you use the replay rendering feature, do not use this. Does not do anything on Linuxmastercoms
restore_config
net_projectiles
, net_hitscan
and net_spy
now act independently of the snapshot_buffer
module
snapshot_buffer
is set to something else.user/post_comfig.cfg
, which allows for direct overriding and extension of core mastercomfig functionality
mm_override
very_low_reset
as a way to get rid of all Very Low settings which persist even after removing itdebug_invulnerable
typodebug_output
now toggles developer messages
debug_output_toggle
(cycles through all modes)debug_output_display
, which displays console output in the corner of the screen without showing additional informationdebug_output_1
and debug_output_2
, which set to a specific developer message level valuesourcetv=on
when the module is changed from off
to on
after launch, as off
remains for the entire launchsafe
the default (from low
)
low
was not a good global default. Linear extrapolation used as a form of server side entity prediction was not ideal in many critical scenarios, especially in close combat or against strafe spam (a worst case example being Scout vs. Scout). A low snapshot buffer is simply too static against the packet rate and jitter. Perhaps it could be ideal with a variable snapshot buffer time, as in modern engines, which have elastic catch-up techniques to smooth out less than ideal network communication.safe
was chosen, instead of the previous default of auto
, because class based snapshot buffers are hard to manage. There are many cases where classes have different loadouts which change the ideal snapshot buffer, and most classes have a mix of hitscan and projectile weapons. Additionally, low
, used for projectile classes, is never suitable in some networking conditions.ultra
level now fixes crit bullet tracers being merged into one for some Scatterguns (may also increase particle count elsewhere, turns off paticle batching)cl_spraydisable
command (replaces cl_playerspraydisable
)on
with low
(no translucency) and high
(translucency)off
now disables panel box rendering (fully transparent)off
, everyone
, friends
off
open
allowing anyone to join your partyfirst.cfg
and second.cfg
to pre.cfg
and post.cfg
tf_workshop_refresh
, which refreshs workshop subscriptionssnapshot_buffer=auto
applies net_
commands to each classlighting_ex
moduleHighlights: performance optimizations and bug fixes
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
decals=off
now disables decal batching, which simplifies decal logicragdolls=low
because it was functionally very similar to ragdolls=off
ragdolls=hidden
, which reverts to the old behavior of ragdolls=off
ragdolls=off
functionality to Quick Fixes pageHighlights: bug fixes
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
hud_player_model
not being set to noneauto
not reporting to level systemjigglebones=off
not working correctly due to level system updateHighlights: app updates and config enhancements
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
preset_level
, a command that shows the currently applied preset-autoconfig
or your own selections in the game settings.module_levels
, a command that lists all selected module levels.module_name_level
, which says the currently applied module level for that moduleragdolls=off
which caused ragdolls to accumulate over time, causing performance issuesHighlights: networking improvements, bug fixes and download page updates
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
snapshot_buffer=low
.
-dxlevel 80
to DirectX launch options for WindowsSupport me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
This is the latest automated dev build.
Highlights: performance optimizations, bug fixes, and new utility features
Support me: Learn how you can support more updates to mastercomfig!
How to install: Instructions on setting up mastercomfig initially and get it working with your custom files.
How to update: Instructions on updating mastercomfig after you've already installed it.
debug
module removed, and replaced with the console
module, which can turn the console on
or off
.
switchconsole
much more messy.switchconsole
command