Open source educational and historical battle action game, All helps accepted
A stable version of the game with simple AI for battle units. The demo includes a demo map with 4 scenarios to test the game's battle mechanic and an unfinished version of the Battle of Hastings. Any feedback for the game is appreciated. Currently, this release contains only the Windows OS version.
This release contains the game refocus update on arcade mode.
Various bugs fixed from previous release.
Also has Linux (Ubuntu) and MacOS 12 Monterey compatible version now.
Huge rework of the code and game. Add new mode name Arcade mode that can be selected at top left of the main menu.
Semi working arcade mode with basic mechanic (melee combat not finished).
Various things no longer work from the previous version:
The release also include animation maker as python file for now.
A somewhat stable version of the revisit unit combat system and unit editor.
Things not working yet in this release:
Minor update to fix various bugs.
A more stable version of the game than the 0.5.3.7. Fixed most of the apparent bugs in the previous versions.
Also, add error report generator The error report will be created in the file name:error_report.txt if the game crash.
First version stable enough for playtesting. Expect some bugs here and there. The only battle playable right now is Battle of Hastings.
Worth noting that the battle is not yet balanced at all.
There are some development shortcut I forgot to comment out: key 1-6: create a message popup. key N: switch side (surrender) key L: reduce all sub-unit's morale to 0 Key K: Kill unit Key M: Kill main leader of the unit