Maplibre Native Versions Save

MapLibre Native - Interactive vector tile maps for iOS, Android and other platforms.

android-v10.3.1

1 week ago

This release includes debug symbols on GitHub.

node-v5.4.0

3 weeks ago

ios-v6.4.0

3 weeks ago
  • User-Agent in network requests can now be changed via MLNNativeNetworkManager.sharedManager.sessionConfiguration (#2293).

android-v11.0.0-pre6

3 weeks ago

node-v5.4.0-pre.0

3 weeks ago

ios-v6.3.3

3 weeks ago
  • Fix memory leak in Metal shader compilation (#2257).
  • Improved iOS UI tests (#2258)
  • Add wide vector shader option to Custom Drawable Layer (#2183)
  • Guard against potential crash when the Metal drawable is now unavailable (#2272)
  • Eliminate spurious log output when using triangulated fill outlines (#2279)
  • Fix projection matrix for raster image drawables (#2242)

android-v11.0.0-pre5

4 weeks ago

See previous pre-releases for 11.0.0.

ios-v6.3.2

1 month ago
  • Fix potential memory leak (#2254).

ios-v6.3.1

1 month ago

ios-v6.3.0

1 month ago
  • Temporary workaround for map display freeze / stutter when using annotation views with Metal backend. Issue 2117 fixed by PR 2148.
  • Make setURL method on MLNImageSource public (#2197).
  • Make setCoordinates method on MLNImageSource public (#2198).