M5stack Avatar Save

An M5Stack library for rendering avatar faces

Project README

M5Stack-Avatar

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M5Stack-Avatar

Video: https://www.youtube.com/watch?v=C1Hj9kfY5qc

日本語

Features

  • :neutral_face: Draw avatar face
  • :smile: Expression(Happy, Angry, Sad etc.)
  • :smiley_cat: Customize face
  • :kiss: Lip sync
  • :art: Color Palette
  • :arrows_clockwise: Move, Zoom and Rotation
  • :two: Compatible with M5Stack Core2

Installation

Prerequisites

Using Arduino IDE

  • On Arduino IDE, Select "Sketch > Include Library > Manage Libraries..."
  • Search "m5stack avatar"
  • Select "M5Stack_Avatar" from the results then click "Install"
  • The library gets installed

Using Platform IO

  • Initialize your Platform IO project
mkdir my-avatar
cd my-avatar
platformio init -d . -b m5stack-core-esp32
  • Install the library and its dependency
platformio lib install M5Unified
platformio lib install M5Stack-Avatar
  • The library gets downloaded from repository to .piolibdeps directory

Usage


#include <M5Unified.h>
#include <Avatar.h>

using namespace m5avatar;

Avatar avatar;

void setup()
{
  M5.begin();
  avatar.init(); // start drawing
}

void loop()
{
  // avatar's face updates in another thread
  // so no need to loop-by-loop rendering
}

Using LipSync

  • setup AquesTalk-ESP32 (http://blog-yama.a-quest.com/?eid=970195).

    • (For parsing Kainji statement) Copy the dictionary file from above link to the microSD card.
    • You don't need to copy AquesTalkTTS files. They are included in this library.
  • Write below to open avatar mouth according to the audio output.

#include <AquesTalkTTS.h>
#include <M5Unified.h>
#include <Avatar.h>
#include <tasks/LipSync.h>

using namespace m5avatar;

// AquesTalk License Key
// NULL or wrong value is just ignored
const char* AQUESTALK_KEY = "XXXX-XXXX-XXXX-XXXX";
Avatar avatar;

void setup() {
  int iret;
  M5.begin();
  // For Kanji-to-speech mode (requires dictionary file saved on microSD)
  // iret = TTS.createK(AQUESTALK_KEY);
  iret = TTS.create(AQUESTALK_KEY);
  avatar.init();
  avatar.addTask(lipSync, "lipSync");
}

void loop() {
  M5.update();
  if (M5.BtnA.wasPressed()) {
    // For Kanji-to-speech mode
    // TTS.play("こんにちは。", 80);
    TTS.play("konnichiwa", 80);
  }
}

Further usage

see examples directory.

Migration from 0.7.x to 0.8.x

M5Stack-Avatar now depends on M5Unified, the integrated library for all devices of M5Stack series. Since 0.8.0, Sketches with avatar should include M5Unified.h instead of M5Stack.h or M5Core2.h

Open Source Agenda is not affiliated with "M5stack Avatar" Project. README Source: meganetaaan/m5stack-avatar
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Last Commit
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License
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