C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.
Build.zip
.LittleOrionEngine.exe
.Please refer to our Wiki in order to learn how to use the engine.
In order to do that assure that you have the following:
Because this is a academic project is not possible to contribute directly to this repo. Said that, feel free to fork it (https://github.com/Unnamed-Company/LittleOrionEngine/fork) and to expand it in your own way!
This project was developed following agile methodologies philosophy. If you are interested to know the tasks distribution don't hesitate to visit our Trello board!
This project is licensed under the MIT License - see the LICENSE file for details.
ComponentLight
, that represents a light source for the scene. It's used along the mesh materials.