LinqGen Versions Save

Alloc-free and fast replacement for Linq, with code generation

v0.2.6

8 months ago
  • #13 Fixed ListLayout on Unity environment

v0.2.5

10 months ago
  • #9 Fixed Min/Max stubs returning int not element type.

v0.2.4

1 year ago
  • #7 Fix support for ICollection and IReadonlyCollection, thanks for contribution!

v0.2.3

1 year ago

Bug fixes

  • Fixes #6, in Unity Allocator.Persistent will be used for non-job usages.

v0.2.2

1 year ago

Bug fixes

  • #3 OfType Followed by Some Operations Generates Non-compiling Code
  • Fix Min/Max to return null for empty reference types

Improvements

  • #4 Default comparer will not allocate in Debug build anymore
  • #5 Added the common Unity collection types

v0.2.1

1 year ago
  • Any, All evaluation has been added

v0.2.0

1 year ago
  • Prepend, Append operation is implemented
  • MinBy, MaxBy evaluation is implemented
  • Specialize() is replaced with Gen()
  • List<T>.RemoveAll with IStructFunction is added

v0.1.1

1 year ago
  • Concat operation has been added
  • Performance improvement

v0.1.0

1 year ago
  • GroupBy implementation added
  • Test case improvement with T4 template
  • Various bugs got fixed

v0.0.4-preview

1 year ago
  • Now fully compatible with Burst compiler!
  • Speed improvements with Unsafe