Blender add-on that creates lights based on where the user paints.
unregister()
Full Changelog: https://github.com/semagnum/light-painter/compare/1.2.7...1.3.0
This was a breaking change for 4.1 - but since it's not out yet officially, I'll mark this as a pre-release in case other bugs are found.
Full Changelog: https://github.com/semagnum/light-painter/compare/1.2.7...1.2.8
Full Changelog: https://github.com/semagnum/light-painter/compare/1.2.4...1.2.7
#55 fix lamp adjust - cancelling modal correctly reverts any changes to the lamp
Full Changelog: https://github.com/semagnum/light-painter/compare/1.2.3...1.2.4
Full Changelog: https://github.com/semagnum/light-painter/compare/1.2.0...1.2.3
Full Changelog: https://github.com/semagnum/light-painter/compare/1.1.4...1.2.0
Full Changelog: https://github.com/semagnum/light-painter/compare/1.1.2...1.1.4
Full Changelog: https://github.com/semagnum/light-painter/compare/1.1.1...1.1.2
Tiny fix related to the flag material for Blender 4.0. Otherwise, 4.0 is officially supported! Should be backwards compatible.
Note: the last release was ambigious - while the GitHub tag and commit say 1.1.0, the add-on itself said 1.0.7. My bad 🙈 This version number is to help move on from that.
math.isclose()
for better comparisons with decimal valuesFull Changelog: https://github.com/semagnum/light-painter/compare/1.0.6...1.1.0