Language Garden Save

A garden of small programming language implementations 🪴

Project README

Language garden 🌱

Some toy programming language implementations, mostly implemented in OCaml.

These projects are mostly my attempt to understand different techniques and approaches to implementing programming languages. Perhaps from these seedlings something new and interesting might germinate?

Implementations

Elaboration

Elaboration is an approach to implementing language front-ends where a complicated, user friendly surface language is type checked and lowered to a simpler, typed core language. This approach to type checking is particularly popular and useful for implementing dependently typed programming languages, but is more widely applicable as well.

Simply typed:

  • elab-stlc-bidirectional: An elaborator for a simply typed lambda calculus that uses bidirectional typing to allow some type annotations to be omitted.
  • elab-stlc-bidirectional-stratify: An elaborator that partially stratifies a combined type and term language into a simply typed core language.
  • elab-stlc-abstract: An LCF-style elaborator that moves the construction of well-typed terms behind a trusted interface.
  • elab-stlc-unification: An elaborator for a simply typed lambda calculus where type annotations can be omitted.
  • elab-stlc-letrec-unification: Extends the simply typed lambda calculus with recursive let bindings.
  • elab-variant-unification: Extends the simply typed lambda calculus with structural variant types, inferring types eagerly using constraint based unification.

Dependently typed:

  • elab-dependent: An elaborator for a small dependently typed lambda calculus.
  • elab-dependent-sugar: An elaborator for a small dependently typed lambda calculus with syntactic sugar.
  • elab-record-patching: An elaborator of a dependently typed lambda calculus with singletons and record patching.

Compilation

These are related to compilation. Mainly to stack-machines, but I’m interested in exploring more approaches in the future, and other compilation passes related to compiling functional programming languages.

  • compile-arith: Compiling arithmetic expressions to stack machine instructions and A-Normal Form.
  • compile-arithcond: Compiling arithmetic and conditional expressions to stack machine instructions and A-Normal Form.
  • compile-closure-conv: Typed closure conversion and lambda lifting for a simply typed lambda calculus with booleans and integers.

Languages

Miscellaneous programming language experiments.

  • lang-datalog: A simple Datalog interpreter.
  • lang-doc-templates: A programmable document template language that elaborates to a typed lambda calculus.
  • lang-fractal-growth: Experiments with using grammars and rewriting systems to model fractal growth.
  • lang-lc-interpreters: A comparison of lambda calculus interpreters using different approaches to name binding.
  • lang-shader-graphics: An embedded DSL for describing procedural graphics, based on signed distance functions. These can be rendered on the CPU or compiled to GLSL shaders.

Work in progress projects

While most of the above projects need more work put into them, the following projects need more work put into them and a more incomplete in comparison.

Background

As I’ve been working in the area of programming languages I’ve often found myself in the position of:

  • Explaining the same idea or technique over and over, but not having a minimal example I can point to.
  • Re-implementing an existing technique (either from a paper, or based on some other existing code I’ve seen) in my own way, as a way of learning and understanding it more deeply.
  • Wanting a place to testing out an approach before committing to using it in a larger project (which can take time and may amount to nothing).
  • Trying to remember a technique I had spent time learning a long time ago.
  • Having an idea for a small language experiment that does not need to be part of a standalone project, but may require some build system setup.

My hope is that by collecting some of these projects and experiments together into a single repository they might be useful to others and my future self. I’ve been particularly inspired by Mark Barbone’s small, self-contained gists implementing small type systems and solvers, and Andras Kovacs’ excellent elaboration-zoo (which was instrumental in helping me get my head around how to implement elaborators).

If you like this repository, you might find these interesting as well:

Development setup

With Nix

Using Nix is not required, but can be useful for setting up a development shell with the packages and tools used in this project. With Nix flakes enabled:

nix run .#arith -- compile --target=anf <<< "1 + 2 * 27"

nix-direnv can be used to load development tools into your shell automatically. Once it’s installed, run the following commands to enable it in the project directory:

echo "use flake" > .envrc
direnv allow

You’ll want to locally exclude the .envrc, or add it to your global gitignore.

After that, dune can be used to build, test, and run the projects:

dune build
dune test
dune exec arith -- compile --target=anf <<< "1 + 2 * 27"

With opam

Alternatively, opam package definitions are provided in the ./opam directory. They drive the Nix flake, so should be up to date. I don’t use opam however, so I’m not sure what the workflow is.

Open Source Agenda is not affiliated with "Language Garden" Project. README Source: brendanzab/language-garden

Open Source Agenda Badge

Open Source Agenda Rating