UE4 Visualization Plugin - Windows Audio Capture (WAC) is an Unreal Engine 4 plugin that captures live audio from the windows default audio device and analyse it to frequency values.
UE4 Visualization Plugin - Windows Audio Capture (WAC) is an Unreal Engine 4 plugin that captures live audio from the windows default audio device and analyse it to frequency values.
Practically you can create any audio visualisation through Unreal Engine's BP system by adding custom nodes that react live with your windows audio.
Updated to latest UE 4.25.3 release, added Shift Colors Hue Functionality
Color 1: Hue Shift Left/Right: Keboard keys 1/2 Color 2: Hue Shift Left/Right: Keboard keys 3/4
Fixed "Highly Volatile Noise Pattern" Bug
Runtime Demo v4.25.3: here
Runtime Demo v4.25.3: here (with VR Support)
Plugin v4.20.3 : here
Demo Project v4.20.3: here
Runtime Demo v4.20.3: here (with VR Support)
Plugin v4.17.2 : here
Plugin v4.16.1 (updated to VS2017): here
Plugin v4.16: here
Demo v4.15: here (Now with VR Support)
Demo Project v4.15: here
Plugin v4.15: here
To eXifreXi for his awesome plugin eXiSoundVis was a learning treasure to me, helped me to understand the appliance of FFT Algorithm on Audio Frequencies visit his repository here https://github.com/eXifreXi/eXiSoundVis