kinect Xbox 360 sdk 1.8 Plugin for Unreal Engine 4
kinect Xbox 360 sdk 1.8 Plugin for Unreal Engine 4
In microsoft windows should detect the device and install the drivers by itself.
We need to pass a base material to apply later the rgb and deep textures.
The BaseMaterial need a Textureparameter named KinectTexture. (used to apply the buffer when creating the instance dynamic material.)