A Nintendo DS emulator written in Rust for desktop devices and the web, with debugging features and a focus on accuracy
NB: The debugging configurations only add debugging features for loaded programs; all binaries are compiled with optimizations and don't include debug symbols for the emulator itself.
OS and binary type | Base | Debugging | Debugging + GDB server |
---|---|---|---|
Windows x86_64 .exe | Windows.zip | Windows-debug.zip | Windows-debug-gdb.zip |
Linux x86_64 binary | Linux.zip | Linux-debug.zip | Linux-debug-gdb.zip |
macOS universal app | macOS-app.zip | macOS-app-debug.zip | macOS-app-debug-gdb.zip |
macOS x86_64 binary | macOS-x86_64.zip | macOS-x86_64-debug.zip | macOS-x86_64-debug-gdb.zip |
macOS ARM64 binary | macOS-aarch64.zip | macOS-aarch64-debug.zip | macOS-aarch64-debug-gdb.zip |