Kami Blue Client Versions Save

ARCHIVED - KAMI Blue: a continuation of 1.12.2 KAMI

2.04.01

3 years ago

bump: Release Major 2.04.01 fix: Commit style in release scripts fix: Pressing NONE would activate non-module BindSettings impr: Add button to reset ClickGUI positions new: 2B2T Queue HUD Element (#2167) enh: Option to show Baritone path on Radar (#2170) impr: Custom AntiAFK AutoReply (#2168)

2.03.01

3 years ago

Release Highlights

This release contains a lot of preparation for the upcoming plugins framework, which will soon allow for the community to create their own modules, commands and more to be freely installed and uninstalled at will. Along with that, we've fixed a ton of bugs and enhanced the functionality of quite a few modules including NoteBot, InventoryManager, Strafe and the HUD itself.

Please provide feedback so we can improve the project even more for the next release! :D

Be sure to grab this release from download and leave feedback on future improvements ?

Commits

  • [fix] Typo in AutoEZ setting name
  • [fix] AutoObsidian mining packet sequence hotfix (#2092)
  • [refactor] Merged LiquidInteract, MultiTask, NoEntityTrace into one module (#1951)
  • [fix] Improper name for posting EntityViewRenderEvent.FogColors event
  • [new] Added PacketLimiter and TimerManager (#1944)
  • [fix] Readded on ground check to criticals packet mode
  • [fix] Shader ESP background color
  • [enhancement] Added hud element to set command
  • [enhancement] Expands window height on double click title
  • [enhancement] Handles button clicks faster
  • [fix] Wrong message being displayed when adding friends. (#2086)
  • [enhancement] Optimized command auto complete
  • [fix] Use Baritone's helper to log messages (#1949)
  • [enhancement] Added instant speed mode to Sprint, ability to disable average speed in player speed hud
  • [cleanup] Removed unused events
  • [fix] Criticals non packet mode cancels crystal hitting
  • [fix] ExtraChatHistory crash
  • [enhancement] Faster HoleSnap moving and overrides movement input
  • [fix] Jesus solid mode and mixin compatibility
  • [fix] ExtraChatHistory / CameraClip / smooth player model mixin compatibility
  • [fix] ExtraTab compatibility with most mods
  • [fix] ElytraFlight / KamiMoji mixin compatibility
  • [cleanup] Rewrote AntiFog
  • [fix] Freecam / ViewLock compatibility with other mods
  • [enhancement] Added separate hand mode to ItemModel
  • [cleanup] AntiWeather mixin
  • [enhancement] Added fall distance check to safe walk, fixed compat with other mods
  • [enhancement] Added sneak sanity check to Sprint, Step, Strafe, fixed random compat with Baritone
  • [enhancement] Strafe checks colliding before jumping
  • [enhancement] Rewrote Sprint with more checks
  • [fix] Criticals default attack fall distance, allows packet criticals to run in air
  • [cleanup] Cleaned up No Push redirect mixin usage
  • [enhancement] Optimized event bus unsubscribing
  • [enhancement] Cleaned up KillAura code, added min swap health, swap delay
  • [enhancement] Rewrote Criticals
  • [fix] Fixed AutoEat not pausing when swapping item
  • [enhancement] Improved AntiAFK idle detection
  • [enhancement] Stop AutoObsidian from mining blocks that are currently being mined by other player.
  • [fix] Make XCarry only cancels player inventory closing packet
  • [cleanup] Removed extra coroutineScope call in MainThreadExecutor
  • [enhancement] Renamed RenderEvent and added more inject points
  • [fix] Listener priority comparing
  • [enhancement] Updates the FPS hud faster
  • [fix] Non-https link in funding.yml
  • [enhancement] Improved HoleSnap reliability
  • [fix] Attempt to fix AutoEat on 2b2t again
  • [new] Added MultiTask
  • [enhancement] Added binds to HUD elements (#1939)
  • [fix] Baritone PauseProcess not pausing AutoObsidian
  • [cleanup] Optimize event listener subscribing
  • [cleanup] Removed useless @JvmOverloads annotations
  • [cleanup] Cleaned up crystal damage calculations (#1928)
  • [enhancement] Optimized FontRenderer by reducing draw call
  • [fix] Updated submodule to fix build error
  • [cleanup] Use synchronized() extension instead of Collections.synchronized
  • [fix] Finally fixed HoleMiner
  • [fix] Broken references to KamiMod
  • [enhancement] Add a modified setting command. (#1925)
  • [cleanup] ClassUtils
  • [enhancement] Refactor TPS/FPS Calculation (#1934)
  • [bump] Updated command submodule
  • [cleanup] remove import and move isInOrAboveWater to EntityUtils
  • [fix] Disable Strafe when in or above water
  • [refactor] Converted KamiMod to Kotlin (#1931)
  • [fix] Disable for fake entity and self for TeleportLogger
  • [fix] stutter when leaving FreeCam
  • [cleanup] Removed the extra coroutineScope in parallel listener invoking
  • [fix] Armor Hud rendering bugs
  • [enhancement] Ensure all windows are visible on first startup
  • [fix] Clamps the setting window position within display area
  • [fix] PacketLogger not making new directory.
  • [enhancement] Updates ModuleList order faster
  • [fix] AutoEat stops too early on 2b2t
  • [fix] Coordinate Hud Y coordinate conversion
  • [fix] WaterMark enables after relaunch
  • [enhancement] Optimized AutoOffhand performance
  • [fix] Rewrote equipBestWeapon() to fixed the weapon preference bug
  • [feature] AutoOffHand adjustable delay (#1919)
  • [fix] AutoObsidian empty slot counting
  • [enhancement] Rename Save to File to Save to Waypoints (#1926)
  • [fix] Inventory desync caused by AutoObsidian
  • [enhancement] Added instant mining to AutoObsidian
  • [fix] AutoObsidian block interact side
  • [fix] AutoObsidian target stack counting
  • [cleanup] Cleaned up Strafe and MovementUtils
  • [enhancement] Add in Speed modifiers into Strafe (#1922)
  • [enhancement] Add SmallShield alias to ItemModel for discoverability (#1920)
  • [enhancement] Use ChunkPos instead of Chunk in NewChunks (#1921)
  • [fix] Missing words in multi line description
  • [fix] Tracers max range
  • [enhancement] Add color bar to Armor (#1913)
  • [fix] LogoutLogger spam
  • [enhancement] Rewrote CPS with value smoothing
  • [cleanup] Cleaned up NoteBot, fix off key sounds.
  • [cleanup] Auto-format entire project according to editorconfig
  • [feature] Add default button to hud elements (#1911)
  • [enhancement] Add CPS to the HUD (#1912)
  • [fix] Duplicate argument in ConfigCommand
  • [fix] Notebot description
  • [fix] "None" binds turns into "Alt+None"
  • [cleanup] Removed game broken setting, cleaned up PingSpoof code
  • [feature] Added .nbs support to Notebot (#1906)
  • [fix] Make AutoMine easier to understand to people who can't read
  • [enhancement] Re-add spaces to setting names (#1903)
  • [cleanup] Cleaned up NoSlowDown and IceSpeed
  • [enhancement] Disabled KillAura quicker on dead
  • [enhancement] Added Firework option to NoRender
  • [fix] Changed dep urls to https (#1908)
  • [fix] HoleMiner not working on 2b2tpvp
  • [fix] LiquidInteract compatibility
  • [new] Implemented non blocking main thread execution with deferred callback (#1905)
  • [fix] Slider progress goes wrong after reopening setting window
  • [fix] DiscordRPC speed decimal places rounding
  • [bump] Updated Kotlin and Coroutine libraries
  • [fix] Fixed rare kick caused by packet mine and conflicts with other mining modules.
  • [refactor] Source set and packages (#1902)
  • [fix] Changelog formatting again
  • [fix] DiscordNotifs not working for people who use Discord in a browser
  • [enhancement] Added max entries option to EntityList and TextRadar
  • [enhancement] Format numbers in hud with fixed decimal places, added thousands separator to Coordinate
  • [fix] LagNotifier stop working in GUI and false detection on join
  • [fix] " not being sanitized in changelogs
  • [test] CI Broke

2.02.01

3 years ago

Release Highlights

An entirely new GUI

Now that this GUI has been in beta for a month, it is ready for a stable release. Please read this announcement on the discord from when it first went into beta, as your module settings will not be transferred.

104 bugs fixed

Not as many as last time, but still a lot for 1 month of work.

General feature improvements

Just general niceties such as automatic server-specific configs, custom font options, searching in the GUI and entering manual values, and plenty of other quality of life features. We also have Minecraft Profiler support now. If you press shift + f3 to open the debug pie, anything performance heavy will show up as a slice to see how much of a performance impact KAMI Blue is making.

Significant performance improvements

This includes

  • New GUI being better optimized.
  • Optimized font rendering.
  • General performance improvements across different modules.

Be sure to grab this release and leave feedback on future improvements ?

Commits

  • [cleanup] ChunkEvent, NoRender, NewChunks (#1900)
  • [fix] FastBreak more packets causes game freeze
  • [cleanup] Removed bloat http request lib (#1899)
  • [fix] Undecorated Accessor Exception with Future
  • [fix] Inaccurate numbers in FPS hud
  • [cleanup] Removed the colon mark in WorldTime hud
  • [cleanup] Switch to OkHttp from dumb http libraries (#1884)
  • [fix] Move all configs to kamiblue folder (#1897)
  • [fix] F3 Debug Pie would crash on Single Player (#1894)
  • [fix] AutoMend should only try to mend when near blocks (#1890)
  • [enhancement] Added aliases to Velocity
  • [fix] Update SpongePowered Maven URL (#1895)
  • [fix] Disable enableInHole in Surround by default (#1891)
  • [enhancement] Disable HoleMiner if target jumped out of hole
  • [enhancement] Disable HoleSnap on rubberband
  • [fix] Keep setting range in reasonable values
  • [fix] Set spammer max delay to 10 minutes
  • [fix] Fixed FastBreak throwing exception in coroutine
  • [enhancement] Holding "LMENU" aka Alt can now use a separate step value (#1888)
  • [fix] LabelHud render text out of frame when use scale and docking
  • [fix] Inaccurate tps in HUD
  • [enhancement] Improved AutoObsidian ender chest mining speed, fixed not taking ender chest from shulker
  • [enhancement] Don't try to invoke async listeners if there aren't any
  • [enhancement] Increased ElytraFlight SpeedC maximum value and removed useless setting
  • [fix] Freecam doesn't reset correctly when joining world
  • [enhancement] Font Rendering Optimization (#1880)
  • [enhancement] Add an OnlyShulkers option to ChestStealer (#1882)
  • [fix] Surround spams disabling message when out of obby
  • [fix] Random NPE crash related to rotation calculation and block interaction
  • [enhancement] Optimized ModuleList performance
  • [fix] KamiMoji loading thread spam
  • [bump] event api
  • [fix] Cull face bug caused by shader ESP
  • [enhancement] Added profiler support for individual listener (#1879)
  • [fix] FakePlayer doesn't spawn player if PlayerName isn't default
  • [refactor] Use csv format for PacketLogger (#1875)
  • [cleanup] Cleaned up bunch of stuff for better performance (#1874)
  • [fix] Enable Tracer in StorageESP by default
  • [fix] Rare crash in LogoutLogger
  • [fix] Fixed gray render bug
  • [cleanup] Removed AntiChainPop
  • [fix] InventoryMove pauses AutoWalk in GUI
  • [fix] AutoWalk starts pathing when toggles mode and disabled, readable mode name on ModuleList
  • [enhancement] EntityList display drop item count and Larger range setting
  • [enhancement] Larger range for TextRadar
  • [cleanup] Fix formatting
  • [fix] Returning to wrong screen after AntiDisconnect (#1867)
  • [enhancement] Added allowBreak setting to AntiAFK. (#1866)
  • [fix] PlayerSpeed hud shows wrong speed when using timer
  • [fix] AutoWalk display wrong mode on ModuleList when Baritone is paused
  • [fix] Random formatting bug
  • [fix] DiscordNotifs color and detection bug
  • [cleanup] Field name in Slider.kt
  • [fix] Color setting visibility
  • [fix] AutoLog FakePlayer / Freecam check
  • [fix] AutoMend default
  • [fix] Use a nicer default webhook icon
  • [fix] DiscordNotifs use ChatTimestamp formatting
  • [fix] Configurations shown on array by default
  • [feature] Nearby player check for AutoMend (#1856)
  • [fix] AutoLog shouldn't run totem check if player inventory is empty
  • [enhancement] Add custom message to VisualRange. (#1857)
  • [enhancement] Add store option to ChestStealer. (#1851)
  • [fix] OffhandGapple aura check
  • [fix] Bug with moving legacy configs
  • [refactor] Config, module base, and cleanup (#1828)
  • [fix] CrystalAura auto swap, don't disable CrystalBasePlace after respawn
  • [fix] Searching breaks setting value typing, enter key in string setting
  • [fix] Don't run InventoryMove when searching in ClickGUI/HudEditor
  • [fix] Fixed string setting typing initial value
  • [enhancement] Added HudElement searching to HudEditor
  • [enhancement] Improved value typing in GUI.
  • [fix] Resets button state on leave
  • [enhancement] InventoryPreview border option
  • [enhancement] Handles Baritone pause separately for each module
  • [cleanup] NoFall
  • [fix] Don't close the GUI when typing a module name
  • [fix] ;dupebook turning literal Int to String instead of unicode Chars
  • [fix] AutoEat places block after eating
  • [enhancement] Added option to StashLogger to Disable AutoWalk/Cancels Baritone on stash found
  • [enhancement] Added option to Strafe to cancel player inertia
  • [fix] Breadcrumbs crash
  • [fix] InventoryManager item refilling
  • [fix] VisualRange self check
  • [fix] Revert incorrect changes to CoordsLog
  • [fix] Setting names in CoordsLog to be more clear
  • [cleanup] Usage of GITHUB_LINK to make more sense
  • [fix] ;credits command formatting
  • [refactor] Rewrote InventoryUtils (#1837)
  • [cleanup] Usages of LinkedList
  • [fix] Don't use hardcoded Paypal URL (#1834)
  • [cleanup] CombatUtils and CrystalUtils
  • [enhancement] Added options to copy potion effect, adding max armor and gapple effect to FakePlayer
  • [enhancement] Add an option to count elytras in Armor HUD (#1832)
  • [fix] SetCommand not displaying the correct value after changing
  • [cleanup] CrystalAura damage calculations
  • [cleanup] LoginMessage code
  • [cleanup] Simplify code: use forEachLine
  • [enhancement] LoginMessage multi-line support (#1772)
  • [fix] Properly add RemoteCommand, thanks Intellij
  • [feature] Added RemoteCommand, fixed regex detection
  • [fix] Slight user safety that was removed by accident
  • [fix] Removed 'cleanup' that included a plain text token
  • [fix] Cleaned up and fixed DiscordNotifsCommand regex (#1814)
  • [fix] Hud texts turns into blocks caused by PlayerModel
  • [enhancement] Use mipmaps for KamiMoji
  • [cleanup] Reformat code to current style
  • [cleanup] Remove redundant null-safe call
  • [fix] Proper fix for StorageESP NPE crash
  • [cleanup] Mixins package (#1824)
  • [fix] Freecam moves player when running Baritone and not pathing
  • [fix] Oxygen/Health/Food bar in Freecam
  • [feature] Added Totem to CombatItemCount
  • [fix] Armor Hud displays armor count when armor slot is empty
  • [fix] Attempt to fix StorageESP NPE crash again
  • [cleanup] Removed unnecessary usages of @JvmStatic
  • [fix] Bug with ChatTimeStamp and added separator options
  • [cleanup] Module base (#1818)
  • [enhancement] Hud element scaling (#1817)
  • [fix] Attempt to fix NPE in ESPRenderer
  • [fix] StashLogger and ModuleList indexed hue
  • [enhancement] Threaded HoleESP, VoidESP, StorageESP, StashLogger, Search (#1816)
  • [fix] Module ordering and searching in GUI
  • [cleanup] Removed redundant ArmorHUD
  • [fix] AutoObsidian compatibility with RH and typo in NoteBot
  • [fix] UUID request spam
  • [fix] UUID cache saving
  • [refactor] Switch modules from annotations to constructors (#1812)
  • [fix] Fast move shulkers in AutoObsidian (#1811)
  • [fix] Set Chams Crystals to off by default
  • [feature] Crystals option for chams (#1784)
  • [refactor] Fix issues with and improve AutoObsidian (#1804)
  • [fix] ModuleList rainbow color index hue
  • [fix] Inventory player model rendering
  • [fix] Don't use hardcoded Paypal URL
  • [enhancement] Added PacketExplode and PredictExplode to CrystalAura (#1809)
  • [enhancement] Added EntityList, TextRadar, WorldTime (#1806)
  • [fix] Disable ComplexMethod style checking
  • [enhancement] Added option to disable hand render modifying
  • [fix] Fixed build warnings
  • [cleanup] Fix some magic variable names in MixinItemRenderer
  • [new] Added ItemModel
  • [fix] Window clipping rounding and colors
  • [enhancement] Readable name for enum sliders, improved window dragging
  • [fix] CombatItemCount item render position
  • [fix] Removed MixinGuiMainMenu to fix incompatibility issues (#1783)
  • [feature] Added old TextRadar
  • [fix] Default GUI colors
  • [cleanup] Made CreditsCommand.kt code more efficient
  • [fix] Typo in buildJarSafe.sh
  • [cleanup] Remove dead code in buildJarSafe.sh
  • [fix] Prod crash with missing classes
  • [fix] Jar shrinking removing crucial class
  • [fix] Partial fix for Black screen in GUI
  • [cleanup] Make linter happier
  • [feature] Baritone AutoComplete
  • [fix] ShowDate / ShowTime options not working in Time HUD
  • [feature] Added color option to TabFriends
  • [fix] Thread deadlock
  • [feature] Added a sign option to ;dupebook
  • [fix] ModuleList alignment
  • [fix] PlayerModel rendering
  • [cleanup] Remove SafeTickEvent
  • [fix] Proper tick event fix
  • [fix] Entirely broken GUI
  • [refactor] GUI and Setting Rewrite (#1510)
  • [enhancement] Add dolphin mode to Jesus (#1178) (#1790)
  • [cleanup] Replace SafeTickEvent with ClientTickEvent (#1789)
  • [refactor] Rewrote ChatEncryption again
  • [cleanup] Cleaned up MessageDetection and related code
  • [refactor] Rewrite EncryptChat, remove old modes, cleanup code, add automatic keys.
  • [fix] Freecam kills fps (#1782)
  • [fix] MessageDetection playerName()
  • [cleanup] Cleaned up toVec3d to make it more clear
  • [refactor] Marked SafeTickEvent as deprecated
  • [new] Added SingletonEvent and ShutdownEvent
  • [fix] Gradle for macOS (#1781)
  • [cleanup] Events (#1779)
  • [fix] NoteBot reload song button
  • [fix] Spammer thread blocking
  • [feature] Added remote URL support to Spammer
  • [fix] Freecam renderbugs (#1759)
  • [feature] Set maxCacheSize in UUIDManager to 1000
  • [fix] Build error caused by #1777
  • [enhancement] Improve ChatEncryption module (#1777)
  • [fix] Build issues from util refactor
  • [cleanup] Suppress useless warning in MixinStateImplementation
  • [new] NoteBot (#1775)
  • [feature] AutoEat moves food to available hotbar slots if missing food
  • [fix] Invalid command output missing a space
  • [fix] ToggleCommand missing ;t alias
  • [cleanup] Utils (#1776)
  • [fix] Import error
  • [fix] Startup error
  • [cleanup] Switch to Coroutines (#1768)

2.01.01

3 years ago

[bump] Release Major 2.01.01 [fix] Command history

1.12.01

3 years ago

[bump] Release Major 1.12.01 [fix] Contact link [fix] Make Freecam entity invisible [fix] Fixed BaritoneUtils isActive check for other process [fix] Dont cancel Baritone on disable if not Baritone mode [cleanup] Cleaned up WaypointRender code a bit [fix] Fixed waypoint coordinate converting for end dimension

1.11.22

3 years ago

With nearly 50k lines of code changed, 1000 issues closed, 69% Kotlin and 500 commits since v1.1.6, we are proud to announce the next major release: 1.11.22. This version number might look a little strange, because we're switching over to proper monthly releases, with a new versioning system. The next major release will be 1.12.01, this will make more sense after 2020 is over :wink:.

Notable Changes

  • An entirely new cape system, including Discord bot control and custom colors, with [redacted] and other options coming in the near future!
  • A combat rewrite, with Surround, CrystalAura and a new CombatSettings being the main focus.
  • ESP and a bunch of render modules have had entire rehauls, including shader ESP, smooth Breadcrumbs, Waypoint rendering and others!
  • Freecam had a rewrite and is compatible with Baritone now, and can also follow where you are looking, allowing you to control it with arrow keys and break / place blocks, extremely useful for building.
  • A couple hundred bugs were fixed over the past months, as they were the main focus of this release initially.
  • A few hundred modules were also optimized, along with dozens of various optimizations. For a full list of changes visit https://kamiblue.org/changelog, though with the amount of changes it can't be 100% complete .-.

Special Thanks:

Thank you to all of the brilliant contributors and the KAMI Blue council! This release wouldn't be remotely possible without them. We've got some big things coming, including a public plugin API and complete GUI reboot, so stay tuned! Thank you for sticking with KAMI Blue throughout 2020, and we hope for 2021 to be another year of progress and growth for our community effort! :D

v1.1.6

3 years ago

See kami-blue/nightly-releases for daily releases on the latest commit

Notes

  • Greatly improved ElytraFlight and added Space trigger (#974)
  • Kotlinized Player modules and fixed issues #983, #971 (#984)
  • Added delay mode to Criticals (#982)
  • Adding packet mode to fastbreak, issue #796 (#985)
  • Added elytra check, issue #881 (#961)
  • Added option for tracers for StorageESP and Search #619 (#939)
  • fixed credit again
  • Delete githubUpload.sh
  • Update to new domain
  • Added ;bind list option
  • Fixed minor tab-complete bug
  • Fix formatting error
  • Update unknown key instructions to be more user friendly
  • Include clickGUI in isProduction
  • Added Failure Timeout and Reach settings to Baritone
  • 33% GUI performance optimization
  • Added Mules to AutoRemount

v1.1.5

3 years ago

Notes

  • Added tab completion to commands
  • Added MapPreview module
  • Completely fixed Passive / Neutral / Hostile options in all modules related to them
  • Fixed AutoTunnel bug
  • Made AutoTool switch back to the original tool when done
  • Added Sneak option to NoSlowDown
  • Fixed Major crash with StashFinder and Waypoint system
  • AutoEat no longer eats Pufferfish or Clownfish
  • Fixed bugs and lag with LagNotifier
  • Added custom pitch options to bypass Hover on 2b2t (ElytraFlight)
  • Added Creeper and Totem options to Autolog
  • Autofish automatically moves your head and casts again if you got disconnected
  • Optimized renderPlayerlist and greatly reduced lag
  • Added a bunch of options to NoFall, namely Catch
  • Made Safewalk compatible with Baritone
  • AutoRespawn saves death coords as a waypoint now
  • AutoEat doesn't each Chorus fruit anymore
  • Added ;tsc for troubleshooting
  • Added custom coordinates option for ;pos add
  • Scaffold now prefers using the held item if it's valid
  • Fixed a ton of bugs with Zoom
  • Added Packet mode to ElytraFlight
  • Made ElytraFlight options more clear and fixed defaults

v1.1.4

4 years ago

Notes

  • Added Macros
  • Updated ElytraFlight for 2b2t
  • Added Baritone Integration
  • Autoeat, Aura, Autowalk, Jesus and Baritone compatibility
  • Added auto ping delay for CrystalAura
  • Added AutoTunnel
  • Added Stashfinder
  • Added Search
  • Added Look Boost to ElytraFlight
  • Made ElytraReplace MUCH more reliable
  • Added NoSlowDown NCP bypass
  • Made InventoryMove compatible with Future
  • Made ElytraFlight compatible with InventoryMove
  • Optimized a bunch of modules and core code
  • Fixed rendering bugs with Fullbright
  • Fixed ChunkFinder rendering bugs and close #474
  • Added durability option to ElytraReplace
  • Fixed fullbright only working if transition is on. (#857)
  • Added color to nametag health and close #648
  • Added PacketLogger and close #818
  • Fix build & add alpha option to StorageESP to close #814
  • Added Biome to InfoOverlay (#847)
  • Added order mode to Spammer and close #820
  • Fix huge performance drops from misusing width and height
  • Made FriendHighLight case insensitive
  • FastUse bow bugfix and feature implementation. (#817)
  • Fix Spammer doesn't support cyrillic symbols (#825)
  • Remove greentext from special beginning in AntiSpam
  • Change info to default in EntityTools
  • Remove TabFriends from first run
  • Fixed a java.lang.IllegalArgumentException being raised in 'all' fastuse mode while the player is a spectator. (#815)
  • Fixed only the last friend in your friends list being highlighted in chat.
  • The NoFall module in bucket mode will no longer use the bucket when the player is in creative mode or in the nether.
  • Fix AutoTPA not splitting name from String correctly & close #798
  • Added a 'Log To File' to the VisualRange module. (#804)
  • Fix AutoMend bugs and close #786
  • Added custom decimal points for speedometer and TPS in InfoOverlay
  • AutoRemount now works with other mountable entities
  • InventoryMove: Fix AAC kick from pitch overflows
  • Moved NoGlitchBlocks to experimental
  • Add MountBypass
  • Fixed AutoTotem bug causing Item enum to show when it's not supposed to
  • Added toggle to SetCommand for booleans
  • Fix bug with SetCommand not showing the proper value in chat
  • Fixed the color of AutoTotem text in active modules.
  • Made hudInfo and forgehax arrows respect alignment in active modules
  • Made potion effects moving active modules down optional
  • Fix default fall speed in elytraflight control mode
  • Shut down RPC after a crash
  • Config now properly saves on crash
  • MixinMinecraft: Don't redirect the crash report handler, inject instead
  • Added documentation to releaseNightly
  • Added confirmation that spammer found the file instead of just no output
  • Pptimize inventory viewer and remove automatic docking
  • Added fakemsg command to close #758
  • Fix xray outlines and close #760
  • Added automatic builds to website and discord
  • Fix being unable to close the gui sometimes and close #751
  • Don't enable customchat by default
  • Add scaffold towering
  • Added noglitchblocks to close #725
  • Added items to NoRender
  • Added AutoReply to AntiAFK
  • Fix config not saving bugs
  • Add custom delimiter to chatencryption for #723
  • Added self decrypt option & made decrypt messages more visible for #723
  • Added antioverlay
  • Bindbutton support pressing esc or delete to reset bind
  • Add a width setting to glow mode
  • Fix glow not going away when switching esp modes and fix #187
  • FancyChat don't affect encrypted messages as mentioned in #723
  • Fixed aimbot bug
  • Added friend highlight to close #573
  • Added HungerOverlayUtils (appleskin)
  • Added webhelper and added offline check to close #722
  • Added LoginMessage module
  • Fix DiscordNotifs + ChatTimestamp incompatibility
  • Slight antispam efficiency improvement
  • Fix autoremount modes just flat out not working :p
  • Add more info to mobowner and close #668
  • Rewrite chattimestamp core method and fix it not working with antispam, closing #477
  • update antidisconnect to update disconnect button on click
  • Added AntiDisconnect
  • Change formatting of @Module.Info annotations to use multiple lines
  • Fix blast reduction calculation in crystalaura
  • Finally fix antihunger elytraflight compatibility