Fast, lightweight and easy-to-use pathfinding library for grid-based games
Grid
module at the top levelPath
classPath
class, for path length self-evaluation, as it fails with finders not handling heuristics.tunneling
feature (not fully compatible with Jump Point Search
as of now)getPath()
to keep continuously failing right after an wrong path requestNode
as a syntactic shortcut to Node:new(...)
PathFinder:setFinder()
now handles nil