JasonXuDeveloper JEngine Versions Save

The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

0.8.0f7

6 months ago

What's Changed

Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f6...0.8.0f7

0.8.0f6

11 months ago

What's Changed

Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f5...0.8.0f6

0.8.0f5

1 year ago

0.8.0f4

1 year ago

0.8.0f3

1 year ago

0.8.0f2

1 year ago

What's Changed

Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f1...0.8.0f2

0.8.0f1

1 year ago

What's Changed

Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0...0.8.0f1

0.8.0

1 year ago

What's Changed

  • Supported WebGL
  • Removed JUI (will be redesigned shortly)
  • Optimized LifeCycleMgr performance
  • Optimized ThreadMgr features
  • Optimized JStream performance
  • Optimized JBehaviour performance
  • Optimized MonoBehaviour performance
  • Optimized FpsMonitor performance
  • Optimized CryptoMgr interfaces
  • Optimized JBehaviour/ClassBind Object/MonoBehaviour GC
  • Optimized GetComponent(s)/FindObject(s)OfType performance
  • Switched to YooAsset for asset management module (instead of Bundle Master)
  • NEW FEATURE UnsafeMgr which provides unsafe (use for optimization) features
  • NEW FEATURE UnmanagedMemoryPool which supports allocating unmanaged memory with pooling
  • NEW FEATURE CoroutineMgr which supports executing/stopping coroutines from non-MonoBehaviour class
  • NEW STRUCTURE Split JEngine source code to multiple packages

New Contributors

Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.5...0.8.0

0.7.5c

1 year ago

What's Changed

Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.5b...0.7.5c

0.7.5b

1 year ago

Fixed a few minor bugs and improved the experience

What's Changed

New Contributors

Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.5...0.7.5b