Philips Hue control app for desktop with screen syncing. C++ with Qt Quick GUI.
Only (64-bit) Windows is supported. Requires at least Windows 8 (I've only tested Windows 10).
Windows 7 is unsupported and may not be working right now (see #73); if it does work, performance will be significantly lower as Microsoft added a much better screen capture API in Windows 8.
The apk should work for most modern ARM-based Android devices with at least Android 5
Requires at least OS X 10.7 (I've only tested OS X 10.11)
Must be built from source. YMMV, but there's at least one report of it working
This software uses Qt 5, which is licensed under the GNU Lesser General Public License v3.0. The text of the license can be found in lgpl-3.txt. The corresponding source code for Qt can be found on their website, or at https://s3.us-east-2.amazonaws.com/bbrenot-thirdparty-sourcecode/qt-everywhere-src-5.10.0.tar.xz ; the end user can provide their own Qt5 and modifications by replacing the distributed Qt shared library files (Qt* .dll, .so, .dylib, etc.)
I'm knee-deep in colour math.
Only (64-bit) Windows is supported. Requires at least Windows 8 (I've only tested Windows 10).
Windows 7 is unsupported and may not be working right now (see #73); if it does work, performance will be significantly lower as Microsoft added a much better screen capture API in Windows 8.
The apk should work for most modern ARM-based Android devices with at least Android 5
Requires at least OS X 10.7 (I've only tested OS X 10.11)
Must be built from source. YMMV, but there's at least one report of it working
This software uses Qt 5, which is licensed under the GNU Lesser General Public License v3.0. The text of the license can be found in lgpl-3.txt. The corresponding source code for Qt can be found on their website, or at https://s3.us-east-2.amazonaws.com/bbrenot-thirdparty-sourcecode/qt-everywhere-src-5.10.0.tar.xz ; the end user can provide their own Qt5 and modifications by replacing the distributed Qt shared library files (Qt* .dll, .so, .dylib, etc.)
Only (64-bit) Windows is supported. Requires at least Windows 8 (I've only tested Windows 10).
Windows 7 is unsupported and may not be working right now (see #73); if it does work, performance will be significantly lower as Microsoft added a much better screen capture API in Windows 8.
The apk should work for most modern ARM-based Android devices with at least Android 5
Requires at least OS X 10.7 (I've only tested OS X 10.11)
Must be built from source. YMMV, but there's at least one report of it working
This software uses Qt 5, which is licensed under the GNU Lesser General Public License v3.0. The text of the license can be found in lgpl-3.txt. The corresponding source code for Qt can be found on their website, or at https://s3.us-east-2.amazonaws.com/bbrenot-thirdparty-sourcecode/qt-everywhere-src-5.10.0.tar.xz ; the end user can provide their own Qt5 and modifications by replacing the distributed Qt shared library files (Qt* .dll, .so, .dylib, etc.)
Only (64-bit) Windows is supported. Requires at least Windows 8 (I've only tested Windows 10).
Windows 7 is unsupported and may not be working right now (see #73); if it does work, performance will be significantly lower as Microsoft added a much better screen capture API in Windows 8.
The apk should work for most modern ARM-based Android devices with at least Android 5
Requires at least OS X 10.7 (I've only tested OS X 10.11)
Must be built from source. YMMV, but there's at least one report of it working
This software uses Qt 5, which is licensed under the GNU Lesser General Public License v3.0. The text of the license can be found in lgpl-3.txt. The corresponding source code for Qt can be found on their website, or at https://s3.us-east-2.amazonaws.com/bbrenot-thirdparty-sourcecode/qt-everywhere-src-5.10.0.tar.xz ; the end user can provide their own Qt5 and modifications by replacing the distributed Qt shared library files (Qt* .dll, .so, .dylib, etc.)
Only (64-bit) Windows is supported. Requires at least Windows 8 (I've only tested Windows 10).
Windows 7 is unsupported and may not be working right now (see #73); if it does work, performance will be significantly lower as Microsoft added a much better screen capture API in Windows 8.
The apk should work for most modern ARM-based Android devices with at least Android 5
Requires at least OS X 10.7 (I've only tested OS X 10.11)
Must be built from source. YMMV, but there's at least one report of it working
This software uses Qt 5, which is licensed under the GNU Lesser General Public License v3.0. The text of the license can be found in lgpl-3.txt. The corresponding source code for Qt can be found on their website, or at https://s3.us-east-2.amazonaws.com/bbrenot-thirdparty-sourcecode/qt-everywhere-src-5.10.0.tar.xz ; the end user can provide their own Qt5 and modifications by replacing the distributed Qt shared library files (Qt* .dll, .so, .dylib, etc.)
Only 64-bit Windows is supported.
Requires at least Windows 7 (I've only tested Windows 10)
The apk should work for most modern ARM-based Android devices with at least Android 5
Requires at least OS X 10.7 (I've only tested OS X 10.11)
Must be built from source. YMMV, but there's at least one report of it working
since v2.0-alpha.2
This software uses Qt 5, which is licensed under the GNU Lesser General Public License v3.0. The text of the license can be found in lgpl-3.txt. The corresponding source code for Qt can be found on their website, or at https://s3.us-east-2.amazonaws.com/bbrenot-thirdparty-sourcecode/qt-everywhere-src-5.10.0.tar.xz ; the end user can provide their own Qt5 and modifications by replacing the distributed Qt shared library files (Qt* .dll, .so, .dylib, etc.)
since v2.0-alpha.1: