HiLog: The extensions of unity's log plugin
public class Example : MonoBehaviour
{
void Start()
{
HiLog.Main.EnableLogSave(); //If you want to save log file
HiLog.Main.EnableLogScreen(); //If you want to show log on screen
}
int numb = 0;
private void Update()
{
numb++;
Debug.Log(numb);
Debug.Log(numb);
Debug.Log(numb);
Debug.Log(numb);
Debug.Log(numb);
Debug.LogWarning(numb);
Debug.LogError(numb);
}
}
support: [email protected]