Habitat Sim Versions Save

A flexible, high-performance 3D simulator for Embodied AI research.

v0.3.1

2 months ago

Major features and improvements:

Other Changes and Bugfixes

Full Changelog: https://github.com/facebookresearch/habitat-sim/compare/v0.3.0...v0.3.1

v0.3.0

6 months ago

Major features and improvements:

Other Changes:

New Contributors

Full Changelog: https://github.com/facebookresearch/habitat-sim/compare/v0.2.5...v0.3.0

v0.2.5

9 months ago

Major features and improvements:

Other improvements and bug fixes:

Bugfixes

CI, Code Quality, docs

Batched Renderer and GFX Replay

Other

New Contributors

Full Changelog: https://github.com/facebookresearch/habitat-sim/compare/v0.2.4...v0.2.5

v0.2.4

1 year ago

v0.2.4

Major features and improvements:

Other improvements and bug fixes:

Bugfixes

Batched Renderer and GFX Replay

CI

Other

New Contributors

Full Changelog: https://github.com/facebookresearch/habitat-sim/compare/v0.2.3...v0.2.4

v0.2.4.0-rc1

1 year ago

v0.2.4 rc1

v0.2.3

1 year ago

Major features and improvements:

Other improvements and bug fixes:

Datasets

Bugfixes

CI

Other

Documentation

Corrade | Magnum

Infra Improvements

Viewer Application:

New Contributors

Full Changelog: https://github.com/facebookresearch/habitat-sim/compare/v0.2.2...v0.2.3

v0.2.3_rc2

1 year ago

v0.2.3 rc2

v0.2.3_rc1

1 year ago

v0.2.3 rc1

v0.2.2

1 year ago

Major features and improvements:

  • Add audio sensor via integration with RL Audio Propagation Engine (#1646, #1780, #1781) (doc page)
  • Add Python interactive Viewer utility (#1519, #1538, #1551, #1555, #1558, #1629, #1631, #1632, #1706, #1704, #1707)
  • Add FairMotion Interface examples for loading motion capture into Habitat-sim (#1552, #1557, #1560, #1561, #1578)
  • Introduce new Habitat configurable logging framework and migrate from GLOG (#1411, #1428, #1431, #1435) (doc page)
  • Refactor all C++ tests to CorradeTestSuite (#1476, #1477)
  • Make habitat-sim PIP installable (#1440)
  • Add nightly OSX Conda build (#1430)
  • Image Based Lighting (IBL) prototype support for PBR shading (#1461, #1488, #1412)
  • Add Bullet CollisionHelper utility (#1484)
  • Add CollisionGroup overriding for BulletArticulatedObjects (#1597)
  • Add get_joint_motor_torques function by @SimarKareer in https://github.com/facebookresearch/habitat-sim/pull/1585
  • Rigid Object Instance Non-uniform scaling by @jturner65 in https://github.com/facebookresearch/habitat-sim/pull/1742
  • Support user defined config values for ArticulatedObjects defined in JSON accompanying URDFs (#1458)
  • Support Wildcard handling in SceneDataset config files (#1584, #1743)
  • Support saving SceneInstance config files from current simulator state (#1568, #1416)
  • Breaking Change: Remove all object manipulation functionality from Simulator API in favor of ObjectWrapper interface (#1574)
  • Breaking Change: Upgrade minimum python version requirement to 3.7 (#1647)
  • Breaking Change: Python module moved from habitat_sim/ to src_python/habitat_sim/ by @erikwijmans in https://github.com/facebookresearch/habitat-sim/pull/1586

Datasets

Other improvements and bug fixes:

Bugfixes

CI

Other

New Contributors

Full Changelog: https://github.com/facebookresearch/habitat-sim/compare/v0.2.1...v0.2.2

v0.2.2_rc1

1 year ago

v0.2.2 rc1