Graphql Voyager Versions Save

πŸ›°οΈ Represent any GraphQL API as an interactive graph

v2.0.0

8 months ago

v2.0.0 (2023-08-09)

Made in Ukraine πŸ‡ΊπŸ‡¦

You can show your support by helping my country to fight this war: https://opencollective.com/graphql-voyager All collected money after expenses goes to Ukrainian paramedics deployed alongside troops.

Breaking Change πŸ’₯

New Feature πŸš€

Bug Fix 🐞

Polish πŸ’…

5 PRs were merged

Internal 🏠

8 PRs were merged

Committers: 1

v1.3.0

11 months ago

v1.3.0 (2023-05-11)

Made in Ukraine πŸ‡ΊπŸ‡¦

You can show your support by helping my country to fight this war: https://opencollective.com/graphql-voyager All collected money after expenses goes to Ukrainian paramedics deployed alongside troops.

New Feature πŸš€

Bug Fix 🐞

Docs πŸ“

3 PRs were merged

Internal 🏠

8 PRs were merged

Committers: 1

v1.2.0

1 year ago

v1.2.0 (2023-04-30)

Made in Ukraine πŸ‡ΊπŸ‡¦

You can show your support by helping my country to fight this war: https://opencollective.com/graphql-voyager All collected money after expenses goes to Ukrainian paramedics deployed alongside troops.

New Feature πŸš€

Polish πŸ’…

3 PRs were merged

Internal 🏠

2 PRs were merged

Committers: 1

v1.1.0

1 year ago

v1.1.0 (2023-04-25)

Made in Ukraine πŸ‡ΊπŸ‡¦

You can show your support by helping my country to fight this war: https://opencollective.com/graphql-voyager All collected money after expenses goes to Ukrainian paramedics deployed alongside troops.

Deprecation ⚠

New Feature πŸš€

Polish πŸ’…

4 PRs were merged

Internal 🏠

12 PRs were merged

Dependency πŸ“¦

3 PRs were merged

Committers: 1

v1.0.2

1 year ago

v1.0.1

1 year ago

This is release fixed issue caused by misconfigured webpack

v1.0.0

1 year ago

Long awaited 1.0.0 πŸŽ‰

Six years ago, I released 1.0.0-rc.0, and a lot of features have been added since. But it was a couple of issues that blocked prevented 1.0.0:

  • Voyager required separate voyager.worker.js files
  • Voyager crashed on big schemas

I am happy to announce that both problems are solved after we switched our rendering code to WASM.

v1.0.0-rc.7

6 years ago

Bugfixes:

v1.0.0-rc.6

6 years ago