An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
These pre-compiles contain various submitted fixes and are built with the new Godot 4.2.2. For a full list of previous changes, please check the change-log here. Still considered alpha, not for production.
Available for Windows (32/64), Linux, and Mac. Note Mac version does not have templates due to Github Action failures.
Zips include the relevant Steam API .dll/.so/.dylib files.
These pre-compiles contain various submitted fixes. These are still built with godot-cpp-4.1 for compatibility sake. For a full list of changes, please check the change-log here.
Just drop the addon folder into the base of your game / project and enable it in your settings!
Available for Windows, Linux, and OSX.
These pre-compiles contain various submitted fixes and are built with the new Godot 4.2.2. For a full list of previous changes, please check the change-log here.
Available for Windows (32/64), Linux, and Mac.
Zips include the relevant Steam API .dll/.so/.dylib files.
These pre-compiles contain missing constants, small fixes to some functions, and a wee bit more, For a full list of changes, please check the change-log here.
Just drop the addon folder into the base of your game / project and enable it in your settings!
Available for Windows, Linux, and OSX.
These pre-compiles contain one tiny fix for constants. For a full list of previous changes, please check the change-log here.
Available for Windows (32/64), Linux, and Mac.
Zips include the relevant Steam API .dll/.so/.dylib files.
These pre-compiles contain some minor changes, new functions, and more. For a full list of changes, please check the change-log here.
Just drop the addon folder into the base of your game / project and enable it in your settings!
Available for Windows, Linux, and OSX.
These pre-compiles contain some minor changes, new functions, and more. For a full list of previous changes, please check the change-log here.
Available for Windows (32/64), Linux, and Mac.
Zips include the relevant Steam API .dll/.so/.dylib files.
These pre-compiles contain some minor changes, new functions, and more. For a full list of previous changes, please check the change-log here.
Available for Windows (32/64), Linux, and Mac.
Zips include the relevant Steam API .dll/.so/.dylib files.
A very experimental Mono / C# build for Linux. Do not use this for production.
These pre-compiles contain the Multiplayer Peer functionality as well as the regular GodotSteam functionality. Still considered alpha, not for production.
Available for Windows and Linux. Soon OSX.