A powerful nonlinear dialogue system for Godot
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.38.0...v2.39.0
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.37.1...v2.38.0
Looks like I jumped the gun with v2.37.0
so here's v2.37.1
, a supplemental release to add one more thing:
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.36.0...v2.37.1
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.36.0...v2.37.0
passed_title
if title found between line and responses by @nathanhoad in https://github.com/nathanhoad/godot_dialogue_manager/pull/507
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.35.1...v2.36.0
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.35.0...v2.35.1
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.34.1...v2.35.0
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.34.0...v2.34.1
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.33.1...v2.34.0
Full Changelog: https://github.com/nathanhoad/godot_dialogue_manager/compare/v2.33.0...v2.33.1