Godot's AdMob Plugin for Android with support for Mediations.
About • How to use • Docs • Downloads
This repository is for a Godot Engine Plugin that allows showing the ads offered by AdMob in an easy way, without worrying about the building or version, just download and use.
The purpose of this plugin is to always keep up to date with Godot, supporting ALMOST ALL versions from v4.1+, and also make the code compatible on Android and iOS, so each advertisement will work identically on both systems.
poing-godot-admob-android-v{{ your_godot_version }}.zip
file from the releases tab. We recommend checking the supported Godot version before proceeding. You can also use the AdMob Plugin for this step by navigating to Tools -> AdMob Download Manager -> Android -> LatestVersion
.poing-godot-admob-android-v{{ your_godot_version }}.zip
you downloaded, you will face some folders like 'ads'
, 'adcolony'
, 'meta'
, 'vungle'
. To AdMob works only 'ads'
is required, but if you want Mediation, you need the other folders.res://android/plugins
directory on your Godot project.res://android/build/AndroidManifest.xml
file by adding a <meta-data>
tag with name com.google.android.gms.ads.APPLICATION_ID
, as shown below. If you don't do this then you App will crash on start-up.<!-- Sample AdMob app ID: ca-app-pub-3940256099942544~3347511713 -->
<meta-data
android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="ca-app-pub-xxxxxxxxxxxxxxxx~yyyyyyyyyy"/>
Use Custom Build
and Ad Mob
, if you have Mediation, also mark Ad Mob Meta
, Ad Mob AdColony
etc...For a complete documentation of this Plugin: check here.
Alternatively, you can check the docs of AdMob itself of Android.
If you find our work valuable and would like to support us, consider contributing via these platforms:
Your support helps us continue to improve and maintain this plugin. Thank you for being a part of our community!
If you appreciate our work, don't forget to give us a star on GitHub! ⭐