GlslCanvas Versions Save

Simple tool to load GLSL shaders on HTML Canvas using WebGL

0.1.8

1 year ago

What's Changed

New Contributors

Full Changelog: https://github.com/patriciogonzalezvivo/glslCanvas/compare/0.1.7...0.1.8

0.1.7

5 years ago

Fixing:

  • Reloading issue
  • common uniform methods for main program and buffers

0.1.4

5 years ago

0.1.3

5 years ago
  • Fixing Mouse pixel density issue
  • @actarian fix a bug with the buffer counter
  • @actarian add support for parsinng #ifdef and #if define

0.1.1

5 years ago

New features:

  • @actarian add support for multi buffers. Using '#define BUFFER_[NUMBER]' you can fork code into different buffers. That then can be fetch at uniform sampler2D u_buffer[NUMBER]. See the example at: https://github.com/patriciogonzalezvivo/glslCanvas/blob/master/buffers.html#L22

  • @giannif refactor the building process to use rollup, adding a proper linting and updating this project to modern JS/ES practices. Build files now can be found in /dist and /lib

  • @danikaze add support for errors when WebGL doesn't load correctly

Thanks you three for you time making glslCanvas better !!!

v0.0.4

8 years ago

Preparing stuff for npm packages thanks to @louh!!!

0.0.3

8 years ago
  • Fixing all warnings
  • Better/flexible texture loading
  • Resizing canvas
  • Internal events (load, render, error)

0.0.1

8 years ago