Gimp Tilemap Gb Versions Save

Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)

v1.3.3

1 month ago

1.3.3

  • Bug: Fix gbm -> png where gbr load failed if no path in filename

Note: No windows GIMP plugin build available for this release

v1.3.2

4 months ago

1.3.2

  • Bug: Fix crash / buffer overflow for remapping indexed CGB images with > 32 color
  • Bug: Fix conversion tile limit, should be 256 instead of 255

v1.3.1

1 year ago

1.3.1

  • Fix crash when using Repair Palette and indexed image more than 32 colors

Includes changes from 1.3:

GIMP plugin (gimp-file-tilemap)

  • Added control of palette repair / remapping attribute tile size: (8x8, 8x16, 16x16, 32x32)

Console (png2gbtiles)

  • Added option to repair palette attributes for indexed color images
    • -repairpal
  • Added control of palette repair / remapping attribute tile size: (8x8, 8x16, 16x16, 32x32)
    • -tilepalsz=[size]

v1.3

1 year ago

GIMP plugin (gimp-file-tilemap)

  • Added control of palette repair / remapping attribute tile size: (8x8, 8x16, 16x16, 32x32)

Console (png2gbtiles)

  • Added option to repair palette attributes for indexed color images
    • -repairpal
  • Added control of palette repair / remapping attribute tile size: (8x8, 8x16, 16x16, 32x32)
    • -tilepalsz=[size]

v1.2

2 years ago

GIMP plugin (gimp-file-tilemap)

  • Added control of tile size: (8x8, 8x16, 16x16, 32x32)
  • Added remapping images (8 bit indexed and 24/32 bit RGB) to a user-defined palette (or the image's own palette)
    • Previously only 8 bit indexed color images were supported
    • Useful for "repairing" CGB per-tile sub-palette errors

Console (png2gbtiles)

  • Added remapping images (8 bit indexed and 24/32 bit RGB) to a user-defined palette.
    • -pal=[file]
    • Previously only 8 bit indexed color images were supported
    • Useful for "repairing" CGB per-tile sub-palette errors
  • Added control of tile size: (8x8, 8x16, 16x16, 32x32)
    • -tilesz=[size]
  • Added base name to use for export variables (otherwise filename)
    • -var=[name]
  • Added set bank number for all output modes (including .gbm and .gbr export defaults)
    • -bank=[num]
  • Added tile index offset for maps (instead of zero). For example, loading the map tiles starting at Tile Index 20 in VRAM.
    • -tileorg=[num]
  • Bonus: Added converting .gbm and .gbr files into .png files (8 bit indexed)
    • Use the -png argument

v1.12

3 years ago

This version is mostly the same as 1.11, with the addition of CGB Export options

Added:

  • Option to ignore CGB Palette Errors

v1.11

4 years ago

This version is mostly the same as 1.1, with the addition of the console tool

Added:

  • Improved export defaults for GBR/GBM export settings (if there aren't already cached settings from a previous import). Now it should be easier to export from GBTD and GBMB without having to set up all the options in the export panel.

  • Console / command-line tool png2gbtiles

v1.1

4 years ago

Added: Improved export defaults for GBR/GBM export settings (if there aren't already cached settings from a previous import). Now it should be easier to export from GBTD and GBMB without having to set up all the options in the export panel.

v1.0

4 years ago

Version 1.0, mostly ready for use.

This version adds a couple new features:

  • Adds support for CGB Export
  • GBTD/GBMB Export Settings will mostly preserve across GIMP import and subsequent export
  • Export Dialog for selecting the DMG/CGB export mode, and the tile various deduplication options