Ggez Versions Save

Rust library to create a Good Game Easily

0.9.3

10 months ago

Fixed

Image can now be loaded from jpg/jpeg files Fixed memory leak caused by resizing

0.9.2

10 months ago

Fixed

Fixed memory leak caused by previous Image fix. Fixed memory leak caused by Text rendering and creation

0.9.1

10 months ago

Fixed

Fixed a memory leak with Image drawing

0.9.0

10 months ago

Added

None, just minor but breaking changes.

Changed

Image::new_blank_canvas_image has been renamed to Image::from_color

InstanceArray::resize takes a usize instead of a u32.

Canvas::set_shader, Canvas::set_shader_params, and Canvas::set_text_shader_params now take a reference.

ShaderParams::set_uniforms now takes self and ctx mutably.

ShaderParams::set_uniforms and ShaderParamsBuilder::build now take the full context.

ShaderBuilder::new_wgsl is now called ShaderBuilder::new.

ShaderBuilder::combined_code and ShaderBuilder::combined_path have become associated functions called ShaderBuilder::from_code and ShaderBuilder::from_path respectively.

Some ContextBuilder options now take paths instead of strings. Removed

ShaderParams no longer implements Clone, PartialEq, Eq, or ToOwned.

Image::from_solid has been removed use Image::from_color

Fixed

Things not rendering.

0.8.1

1 year ago

Fixing InstanceArray::resize being broken

0.7.1

1 year ago

A fix release for a rodio bug in 0.7, updating some dependencies as well.

0.8.0

1 year ago

0.8.0-rc0

1 year ago

0.7.0

2 years ago

0.6.1

2 years ago