Turn-based RPG game using Java and libGDX
Implement enemy aggro within a fixed range
Upgrade libgdx version to 1.12.0 Implement drops in battle
Upgrade java to 17 Upgrade Gradle to 8.0.2
Improve battle experience with speed and crit
class system
Allow multiple lvl up at once Fix bug on inventory stats when lvl up with quest when weapon is equiped
Implement stats up UI when level up with quest Implement first doable quest Add some tests Add license
Change opacity of status UI Add a second enemy on Topple Road 1 map Implement stats up UI when level Up in battle
Enhance code
Add characters' specifities Fix inventory bug
Add possibility to use objects during battle