SpatialOS GDK for Unity FPS Starter Project
An example implementation of an FPS game on the SpatialOS GDK for Unity
Note: The GDK is frozen for users who have not yet migrated their project to SpatialOS running on zeuz. See github.com/spatialos/gdk-for-unity#readme for further information.
The GDK for Unity First-Person Shooter (FPS) Starter Project is an example implementation of an FPS-genre game on top of the SpatialOS GDK for Unity. It features:
Note: The FPS Starter Project is not production ready. For example, the shooting and movement systems are client-side authoritative. If you shipped a game based on the FPS Starter Project without hardening these systems, these systems would be vulnerabilities that a bad actor could exploit.
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