GameWork Foundation Versions Save

Architecture-agnostic code and tools to make Unity based games.

v0.0.13

6 months ago

Added

  • Service Locator pattern.
  • Check.IsAssignableFrom().
  • Log.ExceptionArgument(), Log.ExceptionKeyNotFound().
  • Utility to get the version and commit number from Git.
  • Tag attribute.
  • Prototype components: Swing.

Changed

  • DebugDraw refactor.
  • BaseMonoBehaviour renamed to CachedMonoBehaviour
  • Runtime/Unity/Components moved to Runtime/Development/Prototype.
  • Prototype components put inside the namespace 'FronkonGames.GameWork.Foundation.Prototype' to avoid conflicts with the class names.
  • FPS counter changed by Hardware monitor.

Fixed

  • Log.Exception() does not throw exceptions.
  • Small fixes.

v1.0.10

1 year ago

1.0.10 - 2023-05-08

Added

  • Custom Inspector.
  • GUI.Scope disposable groups.
  • sting.ToWords() extension.

Fixed

  • Small fixes.

v1.0.9

1 year ago

1.0.9 - 2023-04-28

Added

  • Structures: Arraylist.
  • IEnumerable extensions.
  • New Exceptions log.
  • Git tags.

Fixed

  • Small fixes.