Game Hosting Panel Save

[DONE] Pterodactyl powered server reselling platform

Project README

Game Hosting Panel

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Pterodactyl powered game server reselling platform.

Overview

  • 🚀 Pterodactyl based: supports any Nest installed on any Pterodactyl panel);

  • Dynamic billing periods: the user pays only when a server is online, per minute, hour, day, week or month;

  • ☑️ Transparent pricing: server costs are calculated based on resource allocation;

  • 💲 Balance system: avoid sending invoices for each server deploy, everything is pre-paid;

  • 🚅 Fast and simple: deploy and start multiple servers in seconds;

  • 🉑 Supports 2 languages: english and brazilian portuguese translations already implemented;

  • 📝 Battle tested: critical parts of code are fully unit-tested and months of live environment use;

  • 🤔 Lots more: multi-node by design, announcements, discount coupons, configurable server resources, and lots or planned features...

Status of the project

This project is currently not being actively developed.

It also depends on payment-system, which is an unified payment gateway I developed for my projects. It's source code it NOT public yet, so if you plan on using this project, you need to implement your own solution for payments.

Screenshots

Main user dashboard

Server creation view

Server view

Requirements

  • PHP 7.4+
  • MySQL/MariaDB
  • Pterodactyl 0.7

Installation

  • Deploy this Laravel app;
  • Configure .env variables;
  • Run panel:sync-all to sync stuff from Pterodactyl;
  • Configure scheduler and queue worker;

.env file

  • RELEASED - if true users are allowed to register;
  • BROADCAST_DRIVER - set to pusher if you want auto-refresh on server install (and also configure Pusher credentials .env variables);
  • QUEUE_CONNECTION - always set to database or something similar, lots of monitoring jobs are dispatched while creating servers;
  • PAYMENT_SYSTEM_URL - URL for payment-system endpoint (this project is not public);
  • PTERODACTYL_URL - base URL for Pterodactyl panel (don't end with /). This is used for user redirections when using clicking the Go to panel button;
  • PTERODACTYL_API_ENDPOINT - endpoint used for API communication;
  • PTERODACTYL_API_KEY - Pterodactyl application API key;
  • PTERODACTYL_CLIENT_KEY - Pterodactyl user API key (create one using an admin account, we need this to controle server power and a few other essential things);
  • SENTRY_LARAVEL_DSN - always a good idea to have Sentry setup;
Open Source Agenda is not affiliated with "Game Hosting Panel" Project. README Source: HugoJF/game-hosting-panel
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