Community curated resources for Friday Night Funkin'
Various community curated resources for the game Friday Night Funkin'.
Friday Night Funkin' (FNF) is a cartoon rhythm game developed for the Ludum Dare 47 game jam, and first uploaded to Newgrounds in October 2020. FNF boasts a classic Flash game artstyle, original music, and a thriving modding community.
Check out the official Funkin' Blog
Contributions are welcome! Add links through pull requests or create an issue to start a discussion.
Unsure what to contribute? Check out the good first issue
tagged GitHub issues and read our !
Starling
as the output format.XML
as the output format.Psych Engine - A fork of base game which includes new quality-of-life changes, performance improvements, and Lua-based mod tools. Popular and well-documented.
Kade Engine - An archived engine that includes new features and quality of life fixes, targeted at pro rhythm game players.
Forever Engine - An archived rewrite of the game, originally written by Yoshubs. Includes performance reworks, HScript support, and more.
Codename Engine - A fork of base game that provides full HScript support for advanced softcoding, along with sorted and half rewritten source for optimisation and ease of use.
Andromeda Engine Legacy - Fork of Funkin' with customization and gameplay in mind.
FPS Plus - A fork of Funkin', as the name suggests, with higher framerate, better input system, rebindable keys and more. B-Side Redux was made on this engine.
Super Engine - A fork of Kade Engine that features revamped menus, mod support and online functionality.
Leather Engine - An engine that includes 1-21 key support, supports mod loading with Polymod and has other useful features like a stage editor.)
Altronix Engine - An engine that provides the support for creating localizations into different languages and HScript modding support with Polymod HScript classes and small script files. Also, engine has integration with GameJolt with achievements.
Crow Engine - A 1:1 recreation of Base Game, introduces extreme performance upgrades, source code easier to work with.
Eternal Engine - A full rewrite of Base Game (0.2.8) made from the ground up, offering a much cleaner code base while making it moddable and accessible for everyone, with new features, improvements, a full-fledged modding API and much more.
Modding+ - An engine with HScript support with the intention of easy customization and enhanced gameplay options.
Pop Engine Rewrite - A FNF engine build on version v0.2.7.1 with more content added and new menu gameplay looks!
mods/
folder.