Fluid Engine Dev Versions Save

Fluid simulation engine for computer graphics applications

v1.3.3

5 years ago

This release includes minor bug fixes around the surface classes.

v1.3.2

5 years ago

This release includes:

  • CMake library export
  • Unbounded surface types
  • Other minor bug fixes and improvements

v1.3.1

5 years ago

Fix wrong version info on the Python package, documentation and CI.

v1.3.0

5 years ago

This release includes:

  • Support for multi-tasking systems including Intel TBB, OpenMP, and native C++11 thread backends.
  • Depreciate winix and libobj dependencies and adopt Clara and tinyobj
  • Python 3 compatibility fix
  • Code coverage with CI
  • Build issue fix for latest compilers
  • Other minor fixes

v1.2.2

6 years ago

This patch release includes some major bug fixes:

  • Fix smoke density not getting diffused (#135)
  • Assert fix (#136)
  • Fix for race condition when updating collider (#137)
  • Fix correct function for MG (#139 and #140)

v1.2.1

6 years ago

This patch release includes:

  • Docker build
  • Compressed linear system solver for non-MG solvers
  • Anisotropic surface reconstruction bug fix
  • Other minor fixes

v1.2.0

6 years ago

This release includes:

  • Generic k-d tree implementation
  • Point-to-surface converters including spherical, SPH, Zhu & Bridson, and anisotropic kernel method
  • Bug fixes

v1.1.0

6 years ago

This release includes:

  • Python API
  • Multigrid solvers
  • More examples/docs/tests
  • More helper scripts
  • Other minor fixes

v1.1.0-rc1

7 years ago

This is the first release candidate for v1.1.0. This RC includes new Python API with other improvements.

v1.0.6

7 years ago

This release includes:

  • Vector and matrix expression template (experimental)
  • Statically/dynamically-sided dense vector/matrices
  • Compressed sparse row matrix
  • Bug fix on boundary handling for grid fractional (variational) pressure solver
  • Minor fix on Frame/PhysicsAnimation
  • Minor typo fixes