Flixel Monkey Save Abandoned

This is a port of flixel to the Monkey language

Project README

#Flixel for Monkey

This is a port of flixel to the Monkey language. The port is translated from flixel v2.55 written by Adam 'Atomic' Saltsman.

###Requirements

Monkey v60 or higher

###Supported targets

HTML5, Flash, Android, iOS, XNA, GLFW, PSM, Win8, WP8

###Install

###Upgrade to new version

  • For users with git installed:

    • git pull
    • Optionally. Do git submodule update to update bananas
  • For users without git:

    • Download the latest version of the library from downloads directory
    • Replace flixel module content by archive data

###Naming conventions

  • All-caps case (eg: 'ALLCAPS' ): Constants
  • Pascal case (eg: 'PascalCase' ): Globals, functions, class, methods, properties
  • Camel case (eg: 'camelCase' ): Fields, locals and function parameters

###Notes

  • FlxSave currently is not ported
  • Debugger is absent
  • To build Windows Phone applications you must add a reference to Microsoft.Phone to the project

###Demo

###QuickStart

Import flixel

#REFLECTION_FILTER+="${MODPATH}*"

Function Main()
	New HelloWorld()
	Return 0
End Function

'Main class of the game
Class HelloWorld Extends FlxGame
	
	Method New()
		Super.New(640, 480, GetClass("HelloWorldState"))	
	End Method
	
	'Optional
	Method OnContentInit:Void()
		#Rem
		Register here all your assets, to use within application
		Example:
		FlxAssetsManager.AddImage("ball", "graphics/ball.png")
		
		Now you can load an image in the game this way:
		Local sprite:FlxSprite = New FlxSprite(0, 0, "ball")
		#End
	End Method

End Class

'Main game state 
Class HelloWorldState Extends FlxState
	
	Method Create:Void()		
		Local helloWorld:FlxText = New FlxText(10, 10, 620, "Hello World!")	
		helloWorld.SetFormat(FlxText.SYSTEM_FONT, 16, FlxG.WHITE, FlxText.ALIGN_CENTER)	
		Add(helloWorld)		
	End Method
	
	Method Update:Void()
		'put your game logic here
		Super.Update()
		'... or here
	End Method
	
End Class

See more examples in the bananas folder.

Open Source Agenda is not affiliated with "Flixel Monkey" Project. README Source: devolonter/flixel-monkey
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