Flappy Fly Bird Versions Save

🐦 Flappy Bird game reincarnation [GameplayKit, SpriteKit, iOS 12+].

1.4.9

1 year ago

What's Changed

New Contributors

Full Changelog: https://github.com/jVirus/flappy-fly-bird/compare/1.4.8...1.4.9

1.4.8

3 years ago

The update includes minor changes related to the support for the latest Xcode version (12.0).

1.4.7

4 years ago

The update brings the support for the changes that are related to the latest language and SDK.

1.4.6

5 years ago

1.4.5

5 years ago

The update brings a number of improvements:

  • Fixed issue that caused the player node to stuck after the death. The issue was caused by multiple death hander calls and jumbing between Playing and Death states, where some time-dependent actions were run at the same time
  • Added full support for iPhone X, Xs, Xs Max

1.4.2

5 years ago

This version of Flappy Fly-Bird bring the following changes and updates:

  • Resolved inconsistencies related to some file names
  • Fixed an issue that cased difficulty setting to be missing on iPads

1.4.1

5 years ago

The update includes minor fixes.

1.4.0

5 years ago

Update brings support for Difficulty setting.

1.3.1

5 years ago

Minor release that brings support for Swift 4.2 and small ambiguity fix related to protocol conformance

1.3

5 years ago

This update brings the second type of pipe - double pipe!

  • Added new pipe type
  • Changed transition animation behaviour: now the scenes are not paused during the transition
  • Implemented custom scene transition mechanism using GLSL shaders. It's in test mode, will be added later
  • Added more functionality to PipeFactory (however it still requires refactoring)