Fheroes2 Versions Save

fheroes2 is a recreation of Heroes of Might and Magic II game engine.

1.0.13

2 months ago
  • Improve list scrolling and add slide to attack action on touch devices
  • Adjust campaign difficulties and fix carry over mechanics for campaigns
  • Update numerous texts and UI elements
  • Add the Eraser tool for the Editor (accessible only for developers at the moment)
  • Over 30 issues have been closed since the 1.0.12 release

Full list of changes can be found here.

1.0.12

3 months ago
  • Improve AI's defensive tactics in battles and add surrender logic
  • Finish adding all of the Adventure Map objects that can be added in the Editor (accessible only for developers at the moment)
  • Adjust the AI performance at different difficulty levels and improve its logic on the Adventure Map
  • Update several UI dialogs and improve overall game performance
  • Over 50 issues have been closed since the 1.0.11 release

Full list of changes can be found here.

1.0.11

4 months ago
  • Expand Battle Only mode with saving functionality and updated UI
  • Add Town and Ocean objects placement in the Editor, and implement base file format for maps (accessible only for developers at the moment)
  • Improve the logic of AI defensive tactics
  • Rework multiple dialogs, fix and speed up several rendering issues
  • Over 30 issues have been closed since the 1.0.10 release

Full list of changes can be found here.

1.0.10

6 months ago
  • Teach AI to use marketplaces to boost their castle development and improve AI decision making logic during battles
  • Add erase tool, artifact and treasure placement in the Editor, and implement possibility to add new future heroes (accessible only for developers at the moment)
  • Rework multiple dialogs, fix and speed up several rendering issues
  • Add new hero action button icon
  • Over 30 issues have been closed since the 1.0.9 release

Full list of changes can be found here.

1.0.9

7 months ago
  • Improve the AI logic regarding spells and monster positioning on the battlefield as well as path planning logic on the Adventure Map
  • Add the ability to confirm actions in battle for touch devices
  • Use the "continue movement" button on the Adventure Map to interact with an object a hero is standing on
  • Make the AI easier on low difficulties
  • Implement roads, streams, monsters and heroes placement in the Editor (accessible only for developers at the moment)
  • Update settings on the Adventure Map
  • Expand the Hot Keys window
  • Over 40 issues have been closed since the 1.0.8 release

Full list of changes can be found here.

1.0.8

8 months ago
  • Enhance functionality of Load/Save file window
  • Improve AI behavior during battles
  • Expand translation coverage including vertical buttons, missing window titles and font letters
  • Implement terrain transitions in the Editor (accessible only for developers at the moment)
  • Limit the AI's Dimension Door spell usage based on the selected map difficulty
  • Over 50 bugs have been fixed since 1.0.7 release

Full list of changes can be found here.

1.0.7

9 months ago
  • Improve AI logic in pathfinding, battle decisions and add support of Summon Boat spell usage
  • Translate many in-game buttons and fix rendering for multiple windows
  • Fix event handling and fog discovery by human and AI heroes
  • Expand Android Toolset to support importing and exporting save files
  • Add terrain brush functionality into Map Editor (accessible only for developers at the moment)
  • Over 40 bugs have been fixed since 1.0.6 release

Full list of changes can be found here.

1.0.6

10 months ago
  • Speed up resource loading and overall rendering
  • Fix multiple issues with button rendering and add in-game pixel correction for many images
  • Improve AI behavior on the Adventure Map for hero and castle handling as well as for interaction with some objects
  • Allow to lower the campaign difficulty during playthrough
  • Create basic Map Editor GUI (accessible only for developers at the moment)
  • Over 20 bugs are fixed since 1.0.5 release

Full list of changes can be found here.

1.0.5

11 months ago
  • Speed up rendering during battles and reduce resource usage while playing sounds
  • Fix the logic and passabilities with some objects on the Adventure Map
  • Add text input blinking and polish dozen of UI elements
  • Fix many issues with AI logic on the Adventure Map and improve their castle defensive strategy
  • Over 30 bugs are fixed since 1.0.4 release

Full list of changes can be found here.

1.0.4

1 year ago
  • Add widescreen resolutions support and update scaled resolution support
  • Add Polish and Russian languages support for Virtual Keyboard
  • Add missing post-victory map ratings
  • Improve AI logic towards collection of needed resources for kingdom and interaction with several Adventure map objects
  • Fix multiple logical and rendering issues during battles
  • Over 40 bugs are fixed since 1.0.3 release

Full list of changes can be found here.