Freak Fortress 2 is a one versus all mod for Team Fortress 2. It is the successor to the Vs. Saxton Hale plugin.
In addition, the provided freak_fortress_2.smx
should no longer depend on RTD in order to run.
autoteam
spam and possible crashes (naydef)ff2_alive
...again (Wliu from Dalix)BossInfoTimer
(that thing no one knows about because it never worked) (Wliu)sound_kill_*
and sound_hit
to overlap each other (Wliu from WakaFlocka)sound_lastman
sounds from overlapping with regular kill sounds (Wliu from WakaFlocka)ff2_1st_set_abilities.sp
(Wliu)ff2_start_music
command for symmetry (Wliu from WakaFlocka)FF2_OnMusic
work (Wliu from shadow93)FF2_PreAbility
(Wliu from xNanoChip)*freak_fortress_2.tar.gz
and freak_fortress_2.zip
are not present this time due to an incorrect binary.
A critical bugfix release to fix the Powerjack and Kunai one-hit killing bosses.
Thanks again to @naydef for supplying the fix.
:rotating_light: WARNING: DO NOT USE THIS RELEASE. Use 1.10.8 instead. :rotating_light:
1.10.7 is yet another maintenance release that fixes issues with companions and living spectators.
UTIL_SetModel not precached
crashes when using model_projectile_replace
(Wliu from Shadow)ff2_crits
now defaults to 0 instead of 1 (Wliu from Spyper)1.10.6 includes changes to the default health formula and weapon balances for Gunmettle, along with many, many bug fixes.
'sound_fail'
playing even when the boss won (Shadow)UTIL_SetModel not precached
crashes (Shadow/Wliu)easter_abilities.sp
(Wliu)FF2_StartMusic
that was missing from the include file (Wliu from Shadow)FF2_GetBossIndex
now makes sure the client index passed is valid (Wliu)OnSpecialSelected
and added a 'preset' bool (Wliu from Shadow)FCVAR_PLUGIN
cvar flags (Wliu)freak_fortress_2.tar.gz is missing because Travis failed me once again. I may or may not rectify that.
!ff2_stop_music
can now target specific clients (Wliu)FF2_SetBossRageDamage
(Wliu from WildCard65)