A randomizer for Final Fantasy 1 on the NES.
Big release!
This version includes an entirely new frontend, redesigned from the ground up. This helps us share more code between the frontend and the backend, making it easier to add a few long-awaited features like tri-state flags.
There is no Windows executable for this release. There is a console app, though, and it's compatible with the same JSON preset files as the web version. We have plans to bring back a cross-platform downloadable version of the randomizer, but this will likely happen much later this year (second half at the earliest).
New Features:
Added Free Canal.
The Party Tab is the biggest feature of this release, but there are some other new features as well.
And more. Check the What's New page for additional details.
Fixed an issue where the Windows application was bundled with the wrong version.txt, which caused the title screen hash to appear differently from the website version. This did not affect the randomization -- both the Windows app and website 2.4.0 used the same randomization code and produced the same game, but the version.txt changed after updating the script used to package the .zip file for the Windows release.
As always, check out the What's New page for detailed descriptions. Huge thanks to nitz for keeping this page up to date with splendid documentation.
Lots of additional features in this release:
Added missing WarMECHMode to the new tournament presets, as these were originally copied from presets that did not have WarMECHMode.
How do you like your WarMECH?
Fixed an issue with pasting flags into the Windows app.
A new gameplay mode, where instead of defeating the 4 FIENDs and lighting the orbs, you search for SHARDs of the shattered Black ORB in the Temple of Fiends. When enough SHARDs have been collected, you warp to a new final boss. As usual, see the What's New page for more information.
The Windows version has seen a lot of love from multiple developers, and is now up to date again with the web version, and should be a lot easier to maintain in the future thanks to a significant rework. The command-line version was also updated to be a bit easier to use, and we've created a set of presets in JSON files that let you create and save your own. Check out the README for further details.
Update: The command-line executable has been given a bit of love, with better parameterization and added JSON preset files. Give it a shot if you like CLI apps: dotnet FF1R.dll
with no parameters will print usage instructions.
A ton of bug fixes and small features made it into this release! We were working on a lot of these in parallel with NPC Shuffle, so we hope you enjoy: